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General Tabletop Discussion
*Pathfinder & Starfinder
From 7 Action Types To Pathfinder 2's New 3 Action Economy
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<blockquote data-quote="Charlaquin" data-source="post: 7736864" data-attributes="member: 6779196"><p>Wasn’t that just a standard 4e rule? You could trade a standard for a move and a move for a minor, so your options were</p><p>Standard, move, minor</p><p>Move, move, minor</p><p>Move, minor, minor</p><p>Minor, minor, minor.</p><p></p><p>This seems to me to be effectively similar to what PF2 is doing, if you assume that an attack at -5 is equivalent to a 4e move action, an attack at -10 is equivalent to a 4e minor action, and any non-attack action is equivalent to a 4e minor action. Under this assumption, PF2 spells cost a number of minor actions to cast equal to the number of different component types they require, with more powerful spells costing more components (and therefore more of your action economy)</p><p></p><p></p><p>Something very similar to what you are describing here shows up in the podcast. The Fighter has a Class Feat (called Charger), which allows him to move up to twice his speed and make one attack for two actions.</p><p></p><p>I predict there will be a lot of Class Feats like this, that allow characters to do more than would otherwise be possible in this action economy.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 7736864, member: 6779196"] Wasn’t that just a standard 4e rule? You could trade a standard for a move and a move for a minor, so your options were Standard, move, minor Move, move, minor Move, minor, minor Minor, minor, minor. This seems to me to be effectively similar to what PF2 is doing, if you assume that an attack at -5 is equivalent to a 4e move action, an attack at -10 is equivalent to a 4e minor action, and any non-attack action is equivalent to a 4e minor action. Under this assumption, PF2 spells cost a number of minor actions to cast equal to the number of different component types they require, with more powerful spells costing more components (and therefore more of your action economy) Something very similar to what you are describing here shows up in the podcast. The Fighter has a Class Feat (called Charger), which allows him to move up to twice his speed and make one attack for two actions. I predict there will be a lot of Class Feats like this, that allow characters to do more than would otherwise be possible in this action economy. [/QUOTE]
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From 7 Action Types To Pathfinder 2's New 3 Action Economy
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