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<blockquote data-quote="DonTadow" data-source="post: 2739993" data-attributes="member: 22622"><p>I like all the suggestions so far. I'll be picking up a hardcover copy of Iron Heroes (only got the drivethrurpg version) and a magic of Incarnum. I got some questions though. </p><p></p><p>Do stunts mesh with the 3.5 player classes and races? </p><p></p><p>I'm still looking for rules on trainers. I'd love to figure out a way where pcs bought feat like abilities from these special trainers for a price, xp and time. </p><p></p><p>What exactly is this new stuff in INcarnum? is it magic? Is it closer to psionics? There's a whole continent already created in the world that hte pcs havn't encountered that I designed to be psionic. How does this new magic interact with psionics or is this thourhougly explained in the book. </p><p></p><p></p><p>In a 100 to 200 years of evolution like this, I could use a lot of Emirikol's suggestions, but since it has only been a year, it would be hard to explain the sudden drastic change. Though </p><p></p><p>However, I do find it funny that I already use both your Number 1, Number 2 and Number 3 in the world before the magic was gone. Only the upperclass had access to magic and the lower races lived in scums and ghettos. But that had more to do with a corupt church running the arcane and divine magic show. </p><p></p><p>As far as your rules, emirkol I do see myself implmenting 3, 5 and 8 but as said the world already exists as it is and I want to make sure that there's a logical transition as opposed to down right change of philosphy. Still I appreciate the thoroughness.</p></blockquote><p></p>
[QUOTE="DonTadow, post: 2739993, member: 22622"] I like all the suggestions so far. I'll be picking up a hardcover copy of Iron Heroes (only got the drivethrurpg version) and a magic of Incarnum. I got some questions though. Do stunts mesh with the 3.5 player classes and races? I'm still looking for rules on trainers. I'd love to figure out a way where pcs bought feat like abilities from these special trainers for a price, xp and time. What exactly is this new stuff in INcarnum? is it magic? Is it closer to psionics? There's a whole continent already created in the world that hte pcs havn't encountered that I designed to be psionic. How does this new magic interact with psionics or is this thourhougly explained in the book. In a 100 to 200 years of evolution like this, I could use a lot of Emirikol's suggestions, but since it has only been a year, it would be hard to explain the sudden drastic change. Though However, I do find it funny that I already use both your Number 1, Number 2 and Number 3 in the world before the magic was gone. Only the upperclass had access to magic and the lower races lived in scums and ghettos. But that had more to do with a corupt church running the arcane and divine magic show. As far as your rules, emirkol I do see myself implmenting 3, 5 and 8 but as said the world already exists as it is and I want to make sure that there's a logical transition as opposed to down right change of philosphy. Still I appreciate the thoroughness. [/QUOTE]
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