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<blockquote data-quote="Li Shenron" data-source="post: 6173236" data-attributes="member: 1465"><p><em>Defenders of the Faith</em></p><p></p><p><u><strong>Church Inquisitor</strong></u></p><p></p><p>A good one to analyze... first of all, the concept could fit a domain: inquisition, if we want this available to only clerics of certain faiths. But it could also fit all clerics indipendently of their deity, in which case a <strong>subclass</strong> could be designed that actually would be taken <em>instead</em> of taking a domain. It also depends on how many of the prestige class features we want to keep, if we want all of them, then we need to take something away from the subclass features e.g. domain spells, but at the same time several of these features can just be replaced by appropriate domain spells... so it leads back to whether we want this available to all churches or just some.</p><p></p><p>Eventually it's also possible to consider this be available to non-clerics i.e. feats, but then those spell-like abilities and immunities will be too much for just one.</p><p></p><p></p><p><u><strong>Divine Oracle</strong></u></p><p></p><p>Basically this grants only bonuses to divination spells + defensive abilities. The latter will be available anyway (even tho not necessarily in this exact form, but the concept is already covered by other feats). Thus I think the whole prcl can be covered by one <strong>feat</strong> requiring to know at least some divinations.</p><p></p><p></p><p><u><strong>Holy Liberator</strong></u></p><p></p><p>It's basically a paladin variant, hence can easily become an oath (<strong>subclass</strong>).</p><p></p><p></p><p><u><strong>Hospitaler</strong></u></p><p></p><p>There isn't much at all here, just <em>lay on hands</em> and <em>turn undead</em>. Unless this concept is largely expanded, we can just forget about it, it's not nearly enough for a subclass.</p><p></p><p>However this got me thinking: would it be good to have a <strong>feat</strong> which grants <em>turn undead</em> and/or <em>lay on hands</em> to anyone?</p><p></p><p></p><p><u><strong>Hunter of the Dead</strong></u></p><p></p><p>This is IMO a very good candidate as a <strong>feat</strong>, since it's a broad concept that can apply to all classes, and the features are just a bunch without progression.</p><p></p><p>If they are too many, we can group them in two feats: (1) <em>detect undead</em>, <em>smite undead</em> and <em>true death</em> into a more offensive feat, and (2) various protection vs undead spells and energy draining into a more defensive feat.</p><p></p><p></p><p><u><strong>Master of Shrouds</strong></u></p><p></p><p>Basically this one is just extra turn undead plus a <em>summon undead</em> feature, which IMO can naturally become a <strong>feat.</strong></p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6173236, member: 1465"] [I]Defenders of the Faith[/I] [U][B]Church Inquisitor[/B][/U] A good one to analyze... first of all, the concept could fit a domain: inquisition, if we want this available to only clerics of certain faiths. But it could also fit all clerics indipendently of their deity, in which case a [B]subclass[/B] could be designed that actually would be taken [I]instead[/I] of taking a domain. It also depends on how many of the prestige class features we want to keep, if we want all of them, then we need to take something away from the subclass features e.g. domain spells, but at the same time several of these features can just be replaced by appropriate domain spells... so it leads back to whether we want this available to all churches or just some. Eventually it's also possible to consider this be available to non-clerics i.e. feats, but then those spell-like abilities and immunities will be too much for just one. [U][B]Divine Oracle[/B][/U] Basically this grants only bonuses to divination spells + defensive abilities. The latter will be available anyway (even tho not necessarily in this exact form, but the concept is already covered by other feats). Thus I think the whole prcl can be covered by one [B]feat[/B] requiring to know at least some divinations. [U][B]Holy Liberator[/B][/U] It's basically a paladin variant, hence can easily become an oath ([B]subclass[/B]). [U][B]Hospitaler[/B][/U] There isn't much at all here, just [I]lay on hands[/I] and [I]turn undead[/I]. Unless this concept is largely expanded, we can just forget about it, it's not nearly enough for a subclass. However this got me thinking: would it be good to have a [B]feat[/B] which grants [I]turn undead[/I] and/or [I]lay on hands[/I] to anyone? [U][B]Hunter of the Dead[/B][/U] This is IMO a very good candidate as a [B]feat[/B], since it's a broad concept that can apply to all classes, and the features are just a bunch without progression. If they are too many, we can group them in two feats: (1) [I]detect undead[/I], [I]smite undead[/I] and [I]true death[/I] into a more offensive feat, and (2) various protection vs undead spells and energy draining into a more defensive feat. [U][B]Master of Shrouds[/B][/U] Basically this one is just extra turn undead plus a [I]summon undead[/I] feature, which IMO can naturally become a [B]feat.[/B] [/QUOTE]
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