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From Prestige Classes and Paragon Paths to Subclasses and Feats
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<blockquote data-quote="Li Shenron" data-source="post: 6173237" data-attributes="member: 1465"><p><em>Sword and Fist</em></p><p></p><p><u><strong>Cavalier</strong></u></p><p></p><p>This concept is already covered by the fighter <strong>subclass</strong> known as Knight, even tho the mechanics are different, but IMO it's not so important. I don't think we need another. </p><p></p><p></p><p><u><strong>Devoted Defender</strong></u></p><p></p><p>Basically the unique features here are <em>harm's way, defensive strike, deflect attack</em>, so these could better be a single <strong>feat</strong>.</p><p></p><p></p><p><u><strong>Drunken Master</strong></u></p><p></p><p>There's several benefits some of which are progressive, and the concept is strongly associated to unarmed martial arts. I think this is a good candidate for Monk's <strong>subclass</strong>.</p><p></p><p></p><p><u><strong>Duelist</strong></u></p><p></p><p>Tricky one... it has plenty of features, although several of the flat bonuses probably would not work with bounded accuracy. It looks like a perfect <strong>subclass</strong> of the Fighter... but should it be instead available to other classes as well?</p><p></p><p></p><p><u><strong>Fist of Hextor</strong></u></p><p></p><p>This is an example of a character concept associated to membership of a tight-knit group. This suggests against it being a subclass, since it should be possible to become a member at any time, especially at higher levels.</p><p></p><p>It doesn't actually have many unique features. <em>Brutal strike</em> may need to stop earlier than +4 because of bounded accuracy, and if we also limit how many times per day <em>frightful presence</em> and the strength boost work, it could all be turned into a single <strong>feat</strong>.</p><p></p><p></p><p><u><strong>(Master) Samurai</strong></u></p><p></p><p>This one is too much of a wide concept, it just has to be a <strong>subclass</strong> or maybe even an alternate <strong>class</strong>.</p><p></p><p>I suppose the generic D&D will have it as a subclass, or not have it at all. An Oriental Adventure rulebooks/setting might turn is into a full class with own subclasses (e.g. in Rokugan the Samurai would probably be different depending on the clan).</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6173237, member: 1465"] [I]Sword and Fist[/I] [U][B]Cavalier[/B][/U] This concept is already covered by the fighter [B]subclass[/B] known as Knight, even tho the mechanics are different, but IMO it's not so important. I don't think we need another. [U][B]Devoted Defender[/B][/U] Basically the unique features here are [I]harm's way, defensive strike, deflect attack[/I], so these could better be a single [B]feat[/B]. [U][B]Drunken Master[/B][/U] There's several benefits some of which are progressive, and the concept is strongly associated to unarmed martial arts. I think this is a good candidate for Monk's [B]subclass[/B]. [U][B]Duelist[/B][/U] Tricky one... it has plenty of features, although several of the flat bonuses probably would not work with bounded accuracy. It looks like a perfect [B]subclass[/B] of the Fighter... but should it be instead available to other classes as well? [U][B]Fist of Hextor[/B][/U] This is an example of a character concept associated to membership of a tight-knit group. This suggests against it being a subclass, since it should be possible to become a member at any time, especially at higher levels. It doesn't actually have many unique features. [I]Brutal strike[/I] may need to stop earlier than +4 because of bounded accuracy, and if we also limit how many times per day [I]frightful presence[/I] and the strength boost work, it could all be turned into a single [B]feat[/B]. [U][B](Master) Samurai[/B][/U] This one is too much of a wide concept, it just has to be a [B]subclass[/B] or maybe even an alternate [B]class[/B]. I suppose the generic D&D will have it as a subclass, or not have it at all. An Oriental Adventure rulebooks/setting might turn is into a full class with own subclasses (e.g. in Rokugan the Samurai would probably be different depending on the clan). [/QUOTE]
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