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From R&C: Fighters & Armor
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<blockquote data-quote="Reaper Steve" data-source="post: 3944462" data-attributes="member: 51528"><p>Here's some stuff from R&C to chew on. My goal is to open up more discussion, not cut-and--paste from the book or otherwise 'spoil' it.</p><p></p><p>Appears that fighters are meant to melee. If you want to focus on a ranged weapon, I think you're supposed to choose a different class. Makes sense--'ranged' and 'defender' don't really go together.</p><p></p><p>Chose a fighting style: either sword-and-board for a defensive build or 2H weapon for offensive. </p><p>Mentions "it would be possible to include support for the dancer fencer or the two-weapon fighter."</p><p>I take this to mean that these won't be directly supported in the 1st PHB.</p><p></p><p>Then, builds usually follow one of these three: assault (goes with the 2H), defense (w/ sword/shield), and control (to hinder and constrain the enemy.)</p><p></p><p>Armor Categories (in order):</p><p>Heavy Clothes</p><p>Leather</p><p>Hide</p><p>Chain</p><p>Scale</p><p>Plate</p><p>(each category has neat options, like feyweave, razorscale, etc.)</p><p></p><p>Shields appear to be slabs of awesome! Maybe I can finally make the Warduke type character I wanted in high school--helmet, shield, and tighty-whiteys is all I need for protection!</p><p></p><p>Weapons:</p><p>Simplest--maces and spears</p><p>massive damage-- warhammer, maul</p><p>less damage, better accuracy--swords</p><p>in between those two--axes</p><p>finesse (rogues, rangers)--short sword, scimitar, rapier</p><p></p><p>(there is mention of twin scimitars here, so I take it TWF will be an option, but maybe not a fully fleshed out one?)</p><p></p><p>I just hit the discussion points... there are plenty more juicy tidbits about each one of these topics (4 full pages!) that you need to read yourself!</p></blockquote><p></p>
[QUOTE="Reaper Steve, post: 3944462, member: 51528"] Here's some stuff from R&C to chew on. My goal is to open up more discussion, not cut-and--paste from the book or otherwise 'spoil' it. Appears that fighters are meant to melee. If you want to focus on a ranged weapon, I think you're supposed to choose a different class. Makes sense--'ranged' and 'defender' don't really go together. Chose a fighting style: either sword-and-board for a defensive build or 2H weapon for offensive. Mentions "it would be possible to include support for the dancer fencer or the two-weapon fighter." I take this to mean that these won't be directly supported in the 1st PHB. Then, builds usually follow one of these three: assault (goes with the 2H), defense (w/ sword/shield), and control (to hinder and constrain the enemy.) Armor Categories (in order): Heavy Clothes Leather Hide Chain Scale Plate (each category has neat options, like feyweave, razorscale, etc.) Shields appear to be slabs of awesome! Maybe I can finally make the Warduke type character I wanted in high school--helmet, shield, and tighty-whiteys is all I need for protection! Weapons: Simplest--maces and spears massive damage-- warhammer, maul less damage, better accuracy--swords in between those two--axes finesse (rogues, rangers)--short sword, scimitar, rapier (there is mention of twin scimitars here, so I take it TWF will be an option, but maybe not a fully fleshed out one?) I just hit the discussion points... there are plenty more juicy tidbits about each one of these topics (4 full pages!) that you need to read yourself! [/QUOTE]
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