Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Story Hour
From Slaves to Heroes in the Making (Heroes of Destiny)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Taboo" data-source="post: 287386" data-attributes="member: 5912"><p>The room was fairly large with a dome in the center. Kierwin, Turk and Thorin tried everything they could think of to look through the dome or find some trigger or mechanism to open it, but finally gave up and decided to examine the walls instead. The dome was just not going to cooperate! It was angled wrong to see through and refused to budge.</p><p></p><p>The elaborate frescos on the walls were amazing. It was obvious that whoever had built this place had labored hard (most likely slaves had labored hard) and the paintings and mosaics were extremely lifelike. </p><p></p><p>As Thorin looked at one of the depictions of a Shepard tending a flock of sheep, he noticed that the Shepard’s staff stood out slightly from the rest of the picture. He felt around, heard a click and it popped off into his hand.</p><p></p><p>At the same time, Kierwin was checking out a fresco of a religious scene. She noticed something strange, but wasn’t too sure she wanted to go poking around with it. She finally did, and it turned out that it was a small pyramid with some kind of runes on it. They were familiar enough to seem religious, but of no religion that she knew. Nobody else in the party recognized them either. </p><p></p><p>They searched further, finding other scenes depicting other clues to life in this area. One showed two tribes fighting, one tribe obviously winning and completely annihilating the other.</p><p></p><p>Another showed the natives fighting a bear. The bear’s claws were made from some type of metal. Snap was going to pry the metal out, but decided it was just too thin to mess with. By the time he got it loose, it would have just been destroyed.</p><p></p><p>Another showed the people gathering corn, and tending fields. The room looked like a history of the people, their lives, their wars, their religions. A couple of the other mosaics held some semi-precious items, such as gems, and they took those.</p><p></p><p>There was one last fresco that held a divine scroll, Snap had helped to find it, but couldn't read it. Kierwin didn't recognize the deity, but after some heavy duty studying and praying (not to mention frustration), she finally recognized the spells as Bless, Cure Light Wounds, and Spiritual Weapon. </p><p></p><p>That pretty much took care of the whole room.</p><p></p><p>Now, the question was, how do they get out of here? After a thorough search, they found what they thought was a door. Girmund could pick locks, but couldn’t find a way to pick this one. Thorin took a look at it, then, thinking about the little staff he’d found, he tried it in the keyhole. “Click” and the door swung open! Now THAT was very satisfying for that dwarf!</p><p></p><p>Turk said “Very good! Now we need a marching order and some light!” We should also have the elves on opposite sides of each other, checking for secret doors and things like that. I have a torch, does anyone else have light and any other ideas?”</p><p></p><p>So, Turk got his torch out, Rowena got behind him, Thorin beside him, and Kierwin behind Thorin. Those four started taking the lead with the rest falling in behind. Minx always followed Rowena so that Rowena was defended and so that Minx and Kierwin were always on opposite sides of the party. And so, they started their decent into darkness.</p></blockquote><p></p>
[QUOTE="Taboo, post: 287386, member: 5912"] The room was fairly large with a dome in the center. Kierwin, Turk and Thorin tried everything they could think of to look through the dome or find some trigger or mechanism to open it, but finally gave up and decided to examine the walls instead. The dome was just not going to cooperate! It was angled wrong to see through and refused to budge. The elaborate frescos on the walls were amazing. It was obvious that whoever had built this place had labored hard (most likely slaves had labored hard) and the paintings and mosaics were extremely lifelike. As Thorin looked at one of the depictions of a Shepard tending a flock of sheep, he noticed that the Shepard’s staff stood out slightly from the rest of the picture. He felt around, heard a click and it popped off into his hand. At the same time, Kierwin was checking out a fresco of a religious scene. She noticed something strange, but wasn’t too sure she wanted to go poking around with it. She finally did, and it turned out that it was a small pyramid with some kind of runes on it. They were familiar enough to seem religious, but of no religion that she knew. Nobody else in the party recognized them either. They searched further, finding other scenes depicting other clues to life in this area. One showed two tribes fighting, one tribe obviously winning and completely annihilating the other. Another showed the natives fighting a bear. The bear’s claws were made from some type of metal. Snap was going to pry the metal out, but decided it was just too thin to mess with. By the time he got it loose, it would have just been destroyed. Another showed the people gathering corn, and tending fields. The room looked like a history of the people, their lives, their wars, their religions. A couple of the other mosaics held some semi-precious items, such as gems, and they took those. There was one last fresco that held a divine scroll, Snap had helped to find it, but couldn't read it. Kierwin didn't recognize the deity, but after some heavy duty studying and praying (not to mention frustration), she finally recognized the spells as Bless, Cure Light Wounds, and Spiritual Weapon. That pretty much took care of the whole room. Now, the question was, how do they get out of here? After a thorough search, they found what they thought was a door. Girmund could pick locks, but couldn’t find a way to pick this one. Thorin took a look at it, then, thinking about the little staff he’d found, he tried it in the keyhole. “Click” and the door swung open! Now THAT was very satisfying for that dwarf! Turk said “Very good! Now we need a marching order and some light!” We should also have the elves on opposite sides of each other, checking for secret doors and things like that. I have a torch, does anyone else have light and any other ideas?” So, Turk got his torch out, Rowena got behind him, Thorin beside him, and Kierwin behind Thorin. Those four started taking the lead with the rest falling in behind. Minx always followed Rowena so that Rowena was defended and so that Minx and Kierwin were always on opposite sides of the party. And so, they started their decent into darkness. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
From Slaves to Heroes in the Making (Heroes of Destiny)
Top