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<blockquote data-quote="Havilor" data-source="post: 911869" data-attributes="member: 6666"><p>Yeah, I've seen a few places online offering it for a shade less. If that amount makes it worth it when you subtract out tax but add in shipping, then go for it.</p><p></p><p>The benefit of doing a historical book is that there's always new stuff being published that no one knew about before. I came across some excellent new research on Incan armaments, Shang armor and military styles, and very recently discovered artifacts of the Crusades period. It was so cool to find things that few people even had a clue existed.</p><p></p><p>And some items were real gems. Have an archer that needs to get into cramped locations from time to time? Consider the hinged bow. Want a way to fire lots of ammunition with a bow at once? The solenarion or majra is for you. Want armor that discourages closeness? Shark Tooth Mail. Armor that you can sleep in? Padded Silk. </p><p></p><p>And Synicism mentioned my Fencing skill. I debated long and hard about how to do Fencing justice. A lot of other people have tried to make Fencing a feat tree, which is a good idea. But characters just don't get enough feats quickly enough to make d20 Fencing work. Making Fencing a skill, however, and then structuring everything off of that skill, though, made a great deal of options possible. What we've found is that Fencing combats tend to have less actual attacks in a round, but when someone attempts an attack, there is a real flurry of attack and counter-attack, an almost balletic back and forth that captures the heart of a good duel. And a solid warrior and an elite fencer can still fight each other fairly.</p></blockquote><p></p>
[QUOTE="Havilor, post: 911869, member: 6666"] Yeah, I've seen a few places online offering it for a shade less. If that amount makes it worth it when you subtract out tax but add in shipping, then go for it. The benefit of doing a historical book is that there's always new stuff being published that no one knew about before. I came across some excellent new research on Incan armaments, Shang armor and military styles, and very recently discovered artifacts of the Crusades period. It was so cool to find things that few people even had a clue existed. And some items were real gems. Have an archer that needs to get into cramped locations from time to time? Consider the hinged bow. Want a way to fire lots of ammunition with a bow at once? The solenarion or majra is for you. Want armor that discourages closeness? Shark Tooth Mail. Armor that you can sleep in? Padded Silk. And Synicism mentioned my Fencing skill. I debated long and hard about how to do Fencing justice. A lot of other people have tried to make Fencing a feat tree, which is a good idea. But characters just don't get enough feats quickly enough to make d20 Fencing work. Making Fencing a skill, however, and then structuring everything off of that skill, though, made a great deal of options possible. What we've found is that Fencing combats tend to have less actual attacks in a round, but when someone attempts an attack, there is a real flurry of attack and counter-attack, an almost balletic back and forth that captures the heart of a good duel. And a solid warrior and an elite fencer can still fight each other fairly. [/QUOTE]
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