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<blockquote data-quote="Eosin the Red" data-source="post: 1453509" data-attributes="member: 168"><p><strong>Do you want to dance - update 2.0</strong></p><p></p><p>Do you want to dance?</p><p></p><p>Being a bear of little intelligence and even less courage, the very first idea in the little bears brain was to find someone to share the risk with and to commiserate. </p><p></p><p>I looked among my friends many of whom had often said “Dude, I could do this better!” I needed something different than a friend who would cheer me on like I was bench-pressing. I have run what I believe to be a decent website for several years now and had met a few people who had submitted stuff for Wheel of Time or helped me on a Netbook or two. The problem with this was that most of those folks were only interested in Wheel of Time.</p><p></p><p>I decided to contact Quillion who has decided to branch out and was submitting to several open calls. Rules wise he is pretty solid, like me his writing is good but could be better, especially if we had mastered grammar and spelling, and most importantly he brings a different style of game design-theory to the table. He tends to run fantastical things while I run mundane things. A good mix. Luckily, he fell for it and signed on board for the duration.</p><p></p><p><strong>I hope that I can get us into current time quickly and then do daily updates.</strong></p></blockquote><p></p>
[QUOTE="Eosin the Red, post: 1453509, member: 168"] [b]Do you want to dance - update 2.0[/b] Do you want to dance? Being a bear of little intelligence and even less courage, the very first idea in the little bears brain was to find someone to share the risk with and to commiserate. I looked among my friends many of whom had often said “Dude, I could do this better!” I needed something different than a friend who would cheer me on like I was bench-pressing. I have run what I believe to be a decent website for several years now and had met a few people who had submitted stuff for Wheel of Time or helped me on a Netbook or two. The problem with this was that most of those folks were only interested in Wheel of Time. I decided to contact Quillion who has decided to branch out and was submitting to several open calls. Rules wise he is pretty solid, like me his writing is good but could be better, especially if we had mastered grammar and spelling, and most importantly he brings a different style of game design-theory to the table. He tends to run fantastical things while I run mundane things. A good mix. Luckily, he fell for it and signed on board for the duration. [B]I hope that I can get us into current time quickly and then do daily updates.[/B] [/QUOTE]
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