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<blockquote data-quote="Eosin the Red" data-source="post: 1613224" data-attributes="member: 168"><p><strong><span style="font-size: 18px">Setting Bible</span></strong></p><p></p><p>Myself and Steve have had a few conversations about what The Last Dominion really means and what do we want to strive to produce. When it is just one person with a vision in his head then he does not need anything to cohesively define how to write, what to write, and what are stipulated facts. Those 'facts' are all locked in his noggin. However, when two or more people are working in the same playground those things need to be spelled out in as clear manner as possible. So you make a setting bible or as Steve would say 'That tome Randy sent me!' I laughed at that last comment cause it ain't done - not even close.</p><p></p><p>Like every other D&Der, I got the idea from the WotC setting search. That does not tell anyone much since precious few know what they wanted and those folks ain't talking. I also thought about the setting bibles used for Star Trek and what I knew they included and what they did not include. Once I had pondered the idea I set about seeing what a RPG setting would need for its bible. Here is what I came up with.</p><p></p><p><strong>Setting Bible</strong></p><p>Setting Blurb</p><p>Motifs </p><p>Symbols</p><p>Themes </p><p>Naming conventions</p><p></p><p><strong>Religion:</strong></p><p>The Worldsmith & Great Fellowship </p><p>The Primal </p><p>The Cardinal Powers - The Foundations </p><p>The Celestine</p><p></p><p><strong>The Celestine Factions</strong></p><p>The Emissaries of the Jann</p><p>The Brotherhood of the White Temple</p><p>The Beneficent Prophets </p><p>“Those who come”</p><p></p><p>The Ennwrathi</p><p></p><p><strong>The Types of Magic:</strong></p><p>Origin of Magic (s)</p><p>Druids</p><p>Mystic Orders</p><p>The Synod</p><p>Muldegians</p><p>Free Mages</p><p></p><p><strong>Setting</strong></p><p>Astromomical data</p><p>Time Line</p><p>Languages</p><p>Races</p><p></p><p><strong>The Regions</strong></p><p>The Western States</p><p>The Middle Kingdoms</p><p>Glacian Lands</p><p>The Fallen Kingdoms</p><p>The Radiant Lands</p><p></p><p><em>example region</em></p><p></p><p><strong>The Western States:</strong></p><p>Climate</p><p>Population</p><p>Middean (regional) Timeline</p><p>Regional History</p><p>Organizations </p><p>Royalty </p><p>Arcanists </p><p>Bards and Druids </p><p>Religion</p><p>Knightly Orders</p><p></p><p><strong>Countries</strong></p><p>Middea</p><p>Erenn</p><p>Vinland - Vindel Uplands</p><p>Eadon</p><p>Touren</p><p>Numeria</p><p>Lorain Palataniate</p><p></p><p><em>example kingdom</em></p><p></p><p><strong>Middean Politics</strong></p><p>The Kingdom of Middea</p><p>Middean History</p><p>Middean Historical Kings</p><p>Royalty and Nobility</p><p>Trade </p><p>Unusual Laws in Middea</p><p>Overview:</p><p>Current Events</p><p>The Royal Family</p><p>The Duchy of Envernes</p><p>The Duchy of Greyfall </p><p>The Duchy of Ingelstone</p><p>The Duchy of Wingate</p><p>Other Duchies.</p><p></p><p><strong>Cities and Towns:</strong></p><p>Chandra</p><p>Claypoole </p><p>Aaken </p><p></p><p></p><p><strong>Needed to finish</strong></p><p>The Regions all need the treatment of the Western States.</p><p>All of the countries need the Middian Treatment</p><p>Need to outline several key cities.</p><p>The Movers and Shakers.</p><p>And perhaps a ton more stuff that I do not realize needs to be added.</p></blockquote><p></p>
[QUOTE="Eosin the Red, post: 1613224, member: 168"] [b][SIZE=5]Setting Bible[/SIZE][/b] Myself and Steve have had a few conversations about what The Last Dominion really means and what do we want to strive to produce. When it is just one person with a vision in his head then he does not need anything to cohesively define how to write, what to write, and what are stipulated facts. Those 'facts' are all locked in his noggin. However, when two or more people are working in the same playground those things need to be spelled out in as clear manner as possible. So you make a setting bible or as Steve would say 'That tome Randy sent me!' I laughed at that last comment cause it ain't done - not even close. Like every other D&Der, I got the idea from the WotC setting search. That does not tell anyone much since precious few know what they wanted and those folks ain't talking. I also thought about the setting bibles used for Star Trek and what I knew they included and what they did not include. Once I had pondered the idea I set about seeing what a RPG setting would need for its bible. Here is what I came up with. [B]Setting Bible[/B] Setting Blurb Motifs Symbols Themes Naming conventions [B]Religion:[/B] The Worldsmith & Great Fellowship The Primal The Cardinal Powers - The Foundations The Celestine [B]The Celestine Factions[/B] The Emissaries of the Jann The Brotherhood of the White Temple The Beneficent Prophets “Those who come” The Ennwrathi [B]The Types of Magic:[/B] Origin of Magic (s) Druids Mystic Orders The Synod Muldegians Free Mages [B]Setting[/B] Astromomical data Time Line Languages Races [B]The Regions[/B] The Western States The Middle Kingdoms Glacian Lands The Fallen Kingdoms The Radiant Lands [I]example region[/I] [B]The Western States:[/B] Climate Population Middean (regional) Timeline Regional History Organizations Royalty Arcanists Bards and Druids Religion Knightly Orders [B]Countries[/B] Middea Erenn Vinland - Vindel Uplands Eadon Touren Numeria Lorain Palataniate [I]example kingdom[/I] [B]Middean Politics[/B] The Kingdom of Middea Middean History Middean Historical Kings Royalty and Nobility Trade Unusual Laws in Middea Overview: Current Events The Royal Family The Duchy of Envernes The Duchy of Greyfall The Duchy of Ingelstone The Duchy of Wingate Other Duchies. [B]Cities and Towns:[/B] Chandra Claypoole Aaken [B]Needed to finish[/B] The Regions all need the treatment of the Western States. All of the countries need the Middian Treatment Need to outline several key cities. The Movers and Shakers. And perhaps a ton more stuff that I do not realize needs to be added. [/QUOTE]
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