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<blockquote data-quote="JRRNeiklot" data-source="post: 5057910" data-attributes="member: 717"><p>Until 4e, it WAS always about damage. At first level, an 8 point hit from a long sword, is a sword through the belly. Only the hardiest of warriors survives that. At 10th level, the same 8 point hit, is only a scratch - the warrior is more skilled, and manages to - almost - turn the sword thrust away, it's merely a painful, but superficial wound - but it's still damage. This is why the 4e mechanics bother me. I can't help but visualize any hit point loss as physical damage, so, healing surges and martial healing powers ruin the entire game for me.</p></blockquote><p></p>
[QUOTE="JRRNeiklot, post: 5057910, member: 717"] Until 4e, it WAS always about damage. At first level, an 8 point hit from a long sword, is a sword through the belly. Only the hardiest of warriors survives that. At 10th level, the same 8 point hit, is only a scratch - the warrior is more skilled, and manages to - almost - turn the sword thrust away, it's merely a painful, but superficial wound - but it's still damage. This is why the 4e mechanics bother me. I can't help but visualize any hit point loss as physical damage, so, healing surges and martial healing powers ruin the entire game for me. [/QUOTE]
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