Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
From the WotC Boards: Mearls on 'Aggro'
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Zweischneid" data-source="post: 3883262" data-attributes="member: 11843"><p>Well, I would agree that it was a pretty foolish thing to try out. After all, "aggro" is a (more or less) imperfect substitute used most commonly by computer games to get around the fact that there isn't a "real intelligence" controlling the players opponents. </p><p></p><p>Since Pen&Paper are however defined by and large by the presence of a GM taking control of the players opponents, I can see why many people have been perplexed by the choice of the playtesters to spend time on that.</p><p></p><p>So no, I'm not entirely against the designers trying out new things. </p><p></p><p>Them trying out an "aggro" system in a game that is (I think) still intended to be run with a GM does however leave some serious doubts about the designers grasp of what it is they're actually testing there, their underlying motivations for D&D 4th or simply their intelligence <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />.</p><p></p><p>So I guess, I do fall in that "camp" you describe there in some regards. However, already by labeling it a "camp", you forgo looking at the variety of arguments brought against the idea of including an "aggro" mechanism, which is already vast indeed in this one thread alone.</p><p></p><p>Besides that, I wasn't aware my "camp" was under contention <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /> As you noted, the designers ultimately agreed with me!</p></blockquote><p></p>
[QUOTE="Zweischneid, post: 3883262, member: 11843"] Well, I would agree that it was a pretty foolish thing to try out. After all, "aggro" is a (more or less) imperfect substitute used most commonly by computer games to get around the fact that there isn't a "real intelligence" controlling the players opponents. Since Pen&Paper are however defined by and large by the presence of a GM taking control of the players opponents, I can see why many people have been perplexed by the choice of the playtesters to spend time on that. So no, I'm not entirely against the designers trying out new things. Them trying out an "aggro" system in a game that is (I think) still intended to be run with a GM does however leave some serious doubts about the designers grasp of what it is they're actually testing there, their underlying motivations for D&D 4th or simply their intelligence ;). So I guess, I do fall in that "camp" you describe there in some regards. However, already by labeling it a "camp", you forgo looking at the variety of arguments brought against the idea of including an "aggro" mechanism, which is already vast indeed in this one thread alone. Besides that, I wasn't aware my "camp" was under contention :cool: As you noted, the designers ultimately agreed with me! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
From the WotC Boards: Mearls on 'Aggro'
Top