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front-liner for a new campaign.
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<blockquote data-quote="StreamOfTheSky" data-source="post: 4454597" data-attributes="member: 35909"><p>I have to ask, they "suggested" a front-liner....who's doing the Rogue stuff? Or do they expect to "cover" the rogue's main roles with the cleric summoning things to set off potential traps and you to be a big bruiser who just smashes locks? A Warlock might be able ot be the party face...maybe...</p><p></p><p>Umm, for good melee classes, Dragon Shaman is fine, as many have said. Barbarian will force people to pay attention to you, no battlefield control required. A few levels in Pal or Hexblade is nice for magic protection, if you have some charisma bonus. A ranger may be the best idea, trying to seemlessly blend melee for tanking with the ability ot switch to ranged attacks if the casters start making the front-line inhospitable to life.</p><p></p><p>No matter what you do, with all the mages and quasi-mages running around, anything that gives several good saves, +(stat) to saves, Evasion, or Mettle to be a good main class or dip. Maybe even just go Monk. If you do, be sure to use CChampion's alt class feature to get an aligned (good or evil, and +1d6) strike instead of ki strike (magic). Also be sure to pick up Improved Natural Attack, so you do respectable damage. If you feel monk is too weak, add some cheese with Ex- Lion Totem Barbarian 1 (for pounce -- ie, flurry on almost every round).</p></blockquote><p></p>
[QUOTE="StreamOfTheSky, post: 4454597, member: 35909"] I have to ask, they "suggested" a front-liner....who's doing the Rogue stuff? Or do they expect to "cover" the rogue's main roles with the cleric summoning things to set off potential traps and you to be a big bruiser who just smashes locks? A Warlock might be able ot be the party face...maybe... Umm, for good melee classes, Dragon Shaman is fine, as many have said. Barbarian will force people to pay attention to you, no battlefield control required. A few levels in Pal or Hexblade is nice for magic protection, if you have some charisma bonus. A ranger may be the best idea, trying to seemlessly blend melee for tanking with the ability ot switch to ranged attacks if the casters start making the front-line inhospitable to life. No matter what you do, with all the mages and quasi-mages running around, anything that gives several good saves, +(stat) to saves, Evasion, or Mettle to be a good main class or dip. Maybe even just go Monk. If you do, be sure to use CChampion's alt class feature to get an aligned (good or evil, and +1d6) strike instead of ki strike (magic). Also be sure to pick up Improved Natural Attack, so you do respectable damage. If you feel monk is too weak, add some cheese with Ex- Lion Totem Barbarian 1 (for pounce -- ie, flurry on almost every round). [/QUOTE]
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