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Frostburn campaign freewrite
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<blockquote data-quote="SpiderMonkey" data-source="post: 3341718" data-attributes="member: 11385"><p>Thanks!</p><p></p><p>To continue:</p><p></p><p>As I like to establish a feeling of continuity between campaigns in the same setting, I think I have an idea for the BBEG.</p><p></p><p>In my game's history, A Pantheon Crusade occured in which different cultures started encountering each other and didn't like the idea that someone else's gods had the same portfolios as theirs. During this, the Gods mated with mortals to produce the generals in the war: the Nephiline. The Pantheon Crusades ended in a stalemate and truce due to the sheer havoc these beings wrought. The few surviving ones were banished from the PM plane or put into magical slumber.</p><p></p><p>The PCs in my last major campaign accidentally awakened one of these beings (through an admittedly convoluted series of events). Because so much else was going on toward the end of that campaign, the implications of the event weren't really touched upon. So here's what I'm thinking:</p><p></p><p>"For Oruhlguhl, son of Lokun, the war never truly ended. Bound by adamantine chains and cast down Ordulun's well, the Eldest bid his time. Finally his time of bondage ended, and he fled to the North, beyond the Emersea, to the lands of perpetual winter. The Old Peoples, those who were still true to his gods, still slept in icy tombs, waiting. During the Doom (when the Outerbeasts poured into the world), he almost perished there in the frost, and lie in slumber for hundreds of years. His sleep was yet again interupted by men. The descendents of the Old Peoples returned. Those who found him provided him enough heat and power with their lives for him to resume his quest. The first tombs have been found, and old memories now stir..."</p></blockquote><p></p>
[QUOTE="SpiderMonkey, post: 3341718, member: 11385"] Thanks! To continue: As I like to establish a feeling of continuity between campaigns in the same setting, I think I have an idea for the BBEG. In my game's history, A Pantheon Crusade occured in which different cultures started encountering each other and didn't like the idea that someone else's gods had the same portfolios as theirs. During this, the Gods mated with mortals to produce the generals in the war: the Nephiline. The Pantheon Crusades ended in a stalemate and truce due to the sheer havoc these beings wrought. The few surviving ones were banished from the PM plane or put into magical slumber. The PCs in my last major campaign accidentally awakened one of these beings (through an admittedly convoluted series of events). Because so much else was going on toward the end of that campaign, the implications of the event weren't really touched upon. So here's what I'm thinking: "For Oruhlguhl, son of Lokun, the war never truly ended. Bound by adamantine chains and cast down Ordulun's well, the Eldest bid his time. Finally his time of bondage ended, and he fled to the North, beyond the Emersea, to the lands of perpetual winter. The Old Peoples, those who were still true to his gods, still slept in icy tombs, waiting. During the Doom (when the Outerbeasts poured into the world), he almost perished there in the frost, and lie in slumber for hundreds of years. His sleep was yet again interupted by men. The descendents of the Old Peoples returned. Those who found him provided him enough heat and power with their lives for him to resume his quest. The first tombs have been found, and old memories now stir..." [/QUOTE]
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