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Frostburn looking good
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<blockquote data-quote="Samurai" data-source="post: 1763707" data-attributes="member: 3850"><p>Yes and yes.</p><p></p><p>I can't compare it to Frost and Fur as I haven't seen that book, but Frostburn was a pleasent surprise. It starts with a discussion of icy environments and details on how to run everything from falling into an ice crevasse to hypothermia. There is a good selection of magical terrain as well, such as Rimefire and Snowflake Lichen. </p><p></p><p>Next it covers races and classes, including cold versions of all the typical ones, plus new races, feats, and prestige classes. I really liked the Cryokineticist (a cold version of the Pyrokineticist from Ex Psi Hbk), Frost Mage, the Primeval, and the Stormsinger. The Winterhaunt of Iborighu is a cool NPC prestige class.</p><p></p><p>Next are chapters on equipment (including vehicles to get over the ice, new exotic materials, etc), new spells and psionics, new magic items, and new monsters (The Entombed and the Spirit Animal template are especially cool). Then there are 2 detailed adventure sites, and the book ends with encounter tables for icy environments.</p><p></p><p>This last bit is my only major gripe with the book. I never use random encounter tables, I prefer planning out all encounters. It will still be a bit of use for selecting appropriate encounters for a party, but it goes on for <span style="font-size: 15px">26 pages!!!</span>. This is a big waste of space IMHO, and if the Encounter tables were reduced to, say 6 pages (more than enough IMO), it would have left 20 additional pages for more creatures, spells, etc. I still bought the book in spite of this waste because the rest was well done, but I hope such massive encounter tables are left out of future books in this series.</p></blockquote><p></p>
[QUOTE="Samurai, post: 1763707, member: 3850"] Yes and yes. I can't compare it to Frost and Fur as I haven't seen that book, but Frostburn was a pleasent surprise. It starts with a discussion of icy environments and details on how to run everything from falling into an ice crevasse to hypothermia. There is a good selection of magical terrain as well, such as Rimefire and Snowflake Lichen. Next it covers races and classes, including cold versions of all the typical ones, plus new races, feats, and prestige classes. I really liked the Cryokineticist (a cold version of the Pyrokineticist from Ex Psi Hbk), Frost Mage, the Primeval, and the Stormsinger. The Winterhaunt of Iborighu is a cool NPC prestige class. Next are chapters on equipment (including vehicles to get over the ice, new exotic materials, etc), new spells and psionics, new magic items, and new monsters (The Entombed and the Spirit Animal template are especially cool). Then there are 2 detailed adventure sites, and the book ends with encounter tables for icy environments. This last bit is my only major gripe with the book. I never use random encounter tables, I prefer planning out all encounters. It will still be a bit of use for selecting appropriate encounters for a party, but it goes on for [SIZE=4]26 pages!!![/SIZE]. This is a big waste of space IMHO, and if the Encounter tables were reduced to, say 6 pages (more than enough IMO), it would have left 20 additional pages for more creatures, spells, etc. I still bought the book in spite of this waste because the rest was well done, but I hope such massive encounter tables are left out of future books in this series. [/QUOTE]
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