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<blockquote data-quote="DEFCON 1" data-source="post: 4888897" data-attributes="member: 7006"><p>Actually, for 4E its <em>not</em> a pretty normal thing to be out there. As has been said... creating encounters is much, much easier in 4E, and thus most DMs can do it themselves in a matter of minutes. So the market to buy "pre-made" encounters on their own is just not there.</p><p></p><p>The best you can do at this point is just strip out wilderness encounters from existing modules from Dragon and the like and just do the work needed to change the monsters involved (if the encounter's level does not match what you require). If you are a D&D Insider, this is now even easier with the arrival of the Monster Tools. Open the new Monster Tool, pull up each of the monsters that are listed in the encounter you took, and with one button you can change their level to match what you need. All the numbers get modified for its new level, you copy the new info to the clipboard, and you paste it to Word. Voila, your encounter is now level appropriate in a matter of five minutes. And if you can't swing five minutes to prep for your game, you're probably just better off running full modules themselves.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 4888897, member: 7006"] Actually, for 4E its [I]not[/I] a pretty normal thing to be out there. As has been said... creating encounters is much, much easier in 4E, and thus most DMs can do it themselves in a matter of minutes. So the market to buy "pre-made" encounters on their own is just not there. The best you can do at this point is just strip out wilderness encounters from existing modules from Dragon and the like and just do the work needed to change the monsters involved (if the encounter's level does not match what you require). If you are a D&D Insider, this is now even easier with the arrival of the Monster Tools. Open the new Monster Tool, pull up each of the monsters that are listed in the encounter you took, and with one button you can change their level to match what you need. All the numbers get modified for its new level, you copy the new info to the clipboard, and you paste it to Word. Voila, your encounter is now level appropriate in a matter of five minutes. And if you can't swing five minutes to prep for your game, you're probably just better off running full modules themselves. [/QUOTE]
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