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Frylock's Gaming & Geekery Challenges WotC's Copyright Claims
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<blockquote data-quote="ParanoydStyle" data-source="post: 7792146" data-attributes="member: 6984451"><p>If Wizards really wanted to be litigious about this kind of thing, I feel like they would have sued Paizo lonnnng and hard when Pathfinder became a thing which is a thing that didn't happen (that I know of). No matter how the 3.X OGL was written, Pathfinder ripped off every single aspect of D&D (premise, genre, implied setting, races, classes, spells, trade dress and style as well as mechanics to become its chief competitor. </p><p></p><p>Oh and frylock is absolutely right about insufficient wealth precluding legal options. Right now there is someone I should absolutely be suing for defamation of character, slander, and libel, but I'm a poor person, so no lawyering up for me. I guess I'll just have to go with the budget option: heading to his house and breaking his legs with a baseball bat (<strong>joke</strong>).</p><p></p><p></p><p></p><p>The way I read that, it almost seems like WotC wouldn't mind Frylock's One Stop Stat Blocks if he wasn't trying to copyright them himself. As these seem to be something that's being released to the community gratis (and of course kudos to Frylock for doing that, but also if I'm wrong anyone let me know), I don't really understand the need for Frylock to have them copyrighted in his name. Unless this is one of those situations where it's purely about "the principle of the thing".</p><p></p><p></p><p></p><p>I took an entirely different view of his outlining his legal strategy, practically the inverse, that he is trying to scare WotC into backing off based on his honest opinion of the strength of his case (however right or wrong he may be about that, no idea, IANAL).</p><p></p><p>BEGIN TANGENT:</p><p></p><p>Virtually all large corporations ARE (Lawful) Evil and almost all of the time, In The Wrong (at least that's my viewpoint as a socio-anarchist so take it for what it's worth). WotC however is a big faceless evil corporation that produces things I like. I find their business model for Magic: The Gathering to be horribly exploitative and severely unethical. I have less problems with their business model for D&D, with the exception of DM's Guild</p><p></p><p>I would still love to work for WotC one day. Publicly calling a corporation you want to work for "evil" is probably a good way NOT to get a job with them, so I guess I'd like to clarify, if it helps at all, that I don't believe anyone working at the company is evil. I think it's a company that's large enough that it is, virtually by default, evil, but one that's run by clever gamers so for that alone I'll cut it a lot of slack. If I ever work for WotC (highly unlikely even before this post), it will be on the D&D side, not the MTG side. As a rule, MTG is where WotC is most certainly in the wrong. Their predatory marketing tactics</p><p></p><p>"Cardboard Crack" is an extremely accurate description of Magic cards and scarcely an exaggeration. Over the course of my life I've wasted 15,000 dollars on the primary and secondary markets, and I have virtually nothing to show for it in terms of value in my binder (though to be fair, I do have a dozen EDH decks, and most of my best and hopefully most valuable cards are spread among those decks). I made these purchases because I was sick of losing all the time so I thought if I get better cards, I'll stand a better chance of winning. Adding insult to financial injury, I would still always lose, causing this vicious cycle to repeat. It was worst for me circa 2009-2010 and 2013-2014. I think that I have the vicious cycle relatively on lock.</p><p></p><p>That said, I spent at least two months rent on MTG this month alone, money I desperately want to have back.</p><p></p><p>Now technically all of this is my fault; I am a thinking human being with free will. WotC did not hold me at gunpoint and take my money. I did this to myself, the same way a literal crack addicted hurts themselves every time they pick up that crackpipe to smoke that crack. /TANGENT</p></blockquote><p></p>
[QUOTE="ParanoydStyle, post: 7792146, member: 6984451"] If Wizards really wanted to be litigious about this kind of thing, I feel like they would have sued Paizo lonnnng and hard when Pathfinder became a thing which is a thing that didn't happen (that I know of). No matter how the 3.X OGL was written, Pathfinder ripped off every single aspect of D&D (premise, genre, implied setting, races, classes, spells, trade dress and style as well as mechanics to become its chief competitor. Oh and frylock is absolutely right about insufficient wealth precluding legal options. Right now there is someone I should absolutely be suing for defamation of character, slander, and libel, but I'm a poor person, so no lawyering up for me. I guess I'll just have to go with the budget option: heading to his house and breaking his legs with a baseball bat ([B]joke[/B]). The way I read that, it almost seems like WotC wouldn't mind Frylock's One Stop Stat Blocks if he wasn't trying to copyright them himself. As these seem to be something that's being released to the community gratis (and of course kudos to Frylock for doing that, but also if I'm wrong anyone let me know), I don't really understand the need for Frylock to have them copyrighted in his name. Unless this is one of those situations where it's purely about "the principle of the thing". I took an entirely different view of his outlining his legal strategy, practically the inverse, that he is trying to scare WotC into backing off based on his honest opinion of the strength of his case (however right or wrong he may be about that, no idea, IANAL). BEGIN TANGENT: Virtually all large corporations ARE (Lawful) Evil and almost all of the time, In The Wrong (at least that's my viewpoint as a socio-anarchist so take it for what it's worth). WotC however is a big faceless evil corporation that produces things I like. I find their business model for Magic: The Gathering to be horribly exploitative and severely unethical. I have less problems with their business model for D&D, with the exception of DM's Guild I would still love to work for WotC one day. Publicly calling a corporation you want to work for "evil" is probably a good way NOT to get a job with them, so I guess I'd like to clarify, if it helps at all, that I don't believe anyone working at the company is evil. I think it's a company that's large enough that it is, virtually by default, evil, but one that's run by clever gamers so for that alone I'll cut it a lot of slack. If I ever work for WotC (highly unlikely even before this post), it will be on the D&D side, not the MTG side. As a rule, MTG is where WotC is most certainly in the wrong. Their predatory marketing tactics "Cardboard Crack" is an extremely accurate description of Magic cards and scarcely an exaggeration. Over the course of my life I've wasted 15,000 dollars on the primary and secondary markets, and I have virtually nothing to show for it in terms of value in my binder (though to be fair, I do have a dozen EDH decks, and most of my best and hopefully most valuable cards are spread among those decks). I made these purchases because I was sick of losing all the time so I thought if I get better cards, I'll stand a better chance of winning. Adding insult to financial injury, I would still always lose, causing this vicious cycle to repeat. It was worst for me circa 2009-2010 and 2013-2014. I think that I have the vicious cycle relatively on lock. That said, I spent at least two months rent on MTG this month alone, money I desperately want to have back. Now technically all of this is my fault; I am a thinking human being with free will. WotC did not hold me at gunpoint and take my money. I did this to myself, the same way a literal crack addicted hurts themselves every time they pick up that crackpipe to smoke that crack. /TANGENT [/QUOTE]
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