Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
[FUDGE] system basics - second half of the work
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Storm Gorm" data-source="post: 1277460" data-attributes="member: 14327"><p>I fell for Fudge. I love Fudge. I have faith, hope and love for Fudge. But i just cant figure out how to make the rules work - and this is a thorn in the side of my faith, its out of balance, and it will fall and die if i cant figure it. So this is a matter of life and death, just to make that clear.</p><p></p><p>As you should know, the Fudge rulebook presents only the very most basic of rules, and short suggesting material of how to make it work in different ways. That is - it is not a set system of skills and feats etc, that is for the GM to decide and make. Something which is kind of crap - because its a LOT of work. This is the "second half of the work" - but right now, im only interested in the skill system.</p><p></p><p>The thing with which i am struggling, is the skill category system. I want to give my players the opportunity to select an as narrow skill as they wish, and make this less "expencive" than the broader skill groups. </p><p></p><p>I need these broad skill groups, which i guess should be balanced or equally difficult, or something. And i need some way of deciding the "price" of smaller skill categories compared to the broad standard ones.</p><p></p><p>This is extra difficult, because i am also translating the entire galaxy of expressions and terms to norwegian (this i can do on my own...)</p><p></p><p>Have any of you done this (with Fudge) before? I have some suggestions to how it can grouped, but the sheets are somewhere else, and, well, maybe theyre stupid, what do i know, i am a mere novice of RPGs.</p><p></p><p>The biggest problem is, again (just to make it clearer), "how to make skill categories more flexible and adjustable?". For example: I might have a broad standard category called "Athletics". Under this category i would place "Tumble", and under again: "Dodge", and then: "Ducking manouvre". Dont mind the names, if you see the point - how do i resolve this with point-buy and with skill category-map?</p><p></p><p>My english feels like an enemy right now, ill stop, and sleep on the problem - and the solution.</p><p></p><p>Storm Gorm</p></blockquote><p></p>
[QUOTE="Storm Gorm, post: 1277460, member: 14327"] I fell for Fudge. I love Fudge. I have faith, hope and love for Fudge. But i just cant figure out how to make the rules work - and this is a thorn in the side of my faith, its out of balance, and it will fall and die if i cant figure it. So this is a matter of life and death, just to make that clear. As you should know, the Fudge rulebook presents only the very most basic of rules, and short suggesting material of how to make it work in different ways. That is - it is not a set system of skills and feats etc, that is for the GM to decide and make. Something which is kind of crap - because its a LOT of work. This is the "second half of the work" - but right now, im only interested in the skill system. The thing with which i am struggling, is the skill category system. I want to give my players the opportunity to select an as narrow skill as they wish, and make this less "expencive" than the broader skill groups. I need these broad skill groups, which i guess should be balanced or equally difficult, or something. And i need some way of deciding the "price" of smaller skill categories compared to the broad standard ones. This is extra difficult, because i am also translating the entire galaxy of expressions and terms to norwegian (this i can do on my own...) Have any of you done this (with Fudge) before? I have some suggestions to how it can grouped, but the sheets are somewhere else, and, well, maybe theyre stupid, what do i know, i am a mere novice of RPGs. The biggest problem is, again (just to make it clearer), "how to make skill categories more flexible and adjustable?". For example: I might have a broad standard category called "Athletics". Under this category i would place "Tumble", and under again: "Dodge", and then: "Ducking manouvre". Dont mind the names, if you see the point - how do i resolve this with point-buy and with skill category-map? My english feels like an enemy right now, ill stop, and sleep on the problem - and the solution. Storm Gorm [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
[FUDGE] system basics - second half of the work
Top