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General Tabletop Discussion
*Dungeons & Dragons
Fudging: DM vs player preferences
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<blockquote data-quote="Ranthalan" data-source="post: 6804571" data-attributes="member: 6790174"><p>I preferred to fudge in this situation because I could make it transparent to the player and keep it in story. The opponents running away in this situation wouldn't have made sense. In the situation, the party was easy prey for this group. Of course, I've made mistakes that couldn't be fudged away and I've apologized for making them. The last big one was forgetting to tell the party that a doppelganger reverted to its natural form after they killed it. It affected their actions and the story. That was a year ago and I'm still pissed at myself for that one.</p><p></p><p>To be clear, I don't fudge all that often. The one I mentioned was the only time in probably the last 30 hours of game play. It is just one tools that I employ as a DM.</p></blockquote><p></p>
[QUOTE="Ranthalan, post: 6804571, member: 6790174"] I preferred to fudge in this situation because I could make it transparent to the player and keep it in story. The opponents running away in this situation wouldn't have made sense. In the situation, the party was easy prey for this group. Of course, I've made mistakes that couldn't be fudged away and I've apologized for making them. The last big one was forgetting to tell the party that a doppelganger reverted to its natural form after they killed it. It affected their actions and the story. That was a year ago and I'm still pissed at myself for that one. To be clear, I don't fudge all that often. The one I mentioned was the only time in probably the last 30 hours of game play. It is just one tools that I employ as a DM. [/QUOTE]
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Fudging: DM vs player preferences
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