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Fudging is not your friend
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<blockquote data-quote="Crothian" data-source="post: 6029646" data-attributes="member: 232"><p>Yes, but how do you really know? Even with dice rolled out in the open it is not like the players are always double checking the DM to make sure he's not lying. They are looking at their character sheet, reading a spell, deciding what they are going to do next, or just sitting on the other side of the table and would have to move to read the dice. Or do you micromanage the DM and treat him like a criminal by making sure the dice are what he says they are?</p><p></p><p>Heck, even with dice in the open it doesn't stop the DM from fudging. I roll and 8, everyone sees an 8 I say it is a hit and roll damage. I roll a 10 and say it did 22. The Players have no idea what the bonus to hit and damage are. With different opponents and different to hit and damage numbers the players don't know what is needed to hit them. Different combat maneuvers can offer an advantage or disadvantage so a DM can place in situational modifiers.</p></blockquote><p></p>
[QUOTE="Crothian, post: 6029646, member: 232"] Yes, but how do you really know? Even with dice rolled out in the open it is not like the players are always double checking the DM to make sure he's not lying. They are looking at their character sheet, reading a spell, deciding what they are going to do next, or just sitting on the other side of the table and would have to move to read the dice. Or do you micromanage the DM and treat him like a criminal by making sure the dice are what he says they are? Heck, even with dice in the open it doesn't stop the DM from fudging. I roll and 8, everyone sees an 8 I say it is a hit and roll damage. I roll a 10 and say it did 22. The Players have no idea what the bonus to hit and damage are. With different opponents and different to hit and damage numbers the players don't know what is needed to hit them. Different combat maneuvers can offer an advantage or disadvantage so a DM can place in situational modifiers. [/QUOTE]
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