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Fudging is not your friend
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<blockquote data-quote="Cadence" data-source="post: 6029889" data-attributes="member: 6701124"><p>Thanks for all the answers. Always interesting to see whats going on outside of my own little gaming bubble. </p><p> </p><p>For the non-encounter-fudgers, what do you do if a party member (or two) can't attend a game session? (e.g. have the characters NPC'd, have someone else run them, robot them in the background unless there's and emergency, or come up with an excuse for them to wander off and adjust things down? -- needing everyone isn't an option for us unless we want to give up all hope of a regularly scheduled game). </p><p> </p><p></p><p> </p><p>So the argument here is that the greatness comes from the greater illusion of not fudging? (Which floating hitpoints would also do, and should be even harder to notice than missed tactics?) </p><p> </p><p>Tangentially, shouldn't the really old evil thing with the high int and wis, who has led lots of other past do-gooders to their deaths and seen how they've fared against his minions, have figured out that they should train their less intelligent minions to always stab the unconcious invader one more time?</p></blockquote><p></p>
[QUOTE="Cadence, post: 6029889, member: 6701124"] Thanks for all the answers. Always interesting to see whats going on outside of my own little gaming bubble. For the non-encounter-fudgers, what do you do if a party member (or two) can't attend a game session? (e.g. have the characters NPC'd, have someone else run them, robot them in the background unless there's and emergency, or come up with an excuse for them to wander off and adjust things down? -- needing everyone isn't an option for us unless we want to give up all hope of a regularly scheduled game). So the argument here is that the greatness comes from the greater illusion of not fudging? (Which floating hitpoints would also do, and should be even harder to notice than missed tactics?) Tangentially, shouldn't the really old evil thing with the high int and wis, who has led lots of other past do-gooders to their deaths and seen how they've fared against his minions, have figured out that they should train their less intelligent minions to always stab the unconcious invader one more time? [/QUOTE]
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