Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Fudging is not your friend
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="S'mon" data-source="post: 6030037" data-attributes="member: 463"><p>I have no problem with this.</p><p></p><p>Here are my personal criteria for when it is ok to fudge:</p><p></p><p>1) If the game is centred on drama and story, not on challenge or the exploration of an objective environment.</p><p>2) If the ruleset used does not fully support drama/story creation play, eg you are trying to use d20/D&D for this. I played in a Midnight campaign, d20 ruleset terrible fit for the dramatist campaign. This assumes there is no metagame mechanic such as Fate Points available, or they are undesired for some reason. </p><p>3) If you have player consent.</p><p></p><p>If all three criteria are met, then the GM can, and probably should, use their discretion to fudge.</p><p></p><p>I would tend to think that in most cases a player-side resource such as Fate Points used to influence the story might be a better approach than GM-side fudging; fudging in practice often seems to be kept secret in order to maintain an illusion that the players are actually playing a challenge-based or environment-simulation game, not a story-creation game, and I don't like that sort of illusionist play. But other groups may like that illusion, where eg the player can believe they overcame a genuine challenge, but the GM knows he fudged to save them.</p></blockquote><p></p>
[QUOTE="S'mon, post: 6030037, member: 463"] I have no problem with this. Here are my personal criteria for when it is ok to fudge: 1) If the game is centred on drama and story, not on challenge or the exploration of an objective environment. 2) If the ruleset used does not fully support drama/story creation play, eg you are trying to use d20/D&D for this. I played in a Midnight campaign, d20 ruleset terrible fit for the dramatist campaign. This assumes there is no metagame mechanic such as Fate Points available, or they are undesired for some reason. 3) If you have player consent. If all three criteria are met, then the GM can, and probably should, use their discretion to fudge. I would tend to think that in most cases a player-side resource such as Fate Points used to influence the story might be a better approach than GM-side fudging; fudging in practice often seems to be kept secret in order to maintain an illusion that the players are actually playing a challenge-based or environment-simulation game, not a story-creation game, and I don't like that sort of illusionist play. But other groups may like that illusion, where eg the player can believe they overcame a genuine challenge, but the GM knows he fudged to save them. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Fudging is not your friend
Top