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[FULL] 3.5 Adventure Path - Dungeon Magazine
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<blockquote data-quote="jpwic" data-source="post: 1816771" data-attributes="member: 11113"><p>Hehehe, my cleric will be able to fill that role as well, I will write up a BG and Desc after the character sheet is looked at by you<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Its getting late and its time for bed<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>John</p><p></p><p><strong>Thurgosh Greybeard</strong></p><p></p><p><em>Neutral Good Level 1 Dwarven Cleric of Heironeous</em></p><p></p><p>Sex: Male Age: 63 Height 4’3” Weight 160 lbs</p><p>Hair: Black with a streak of grey running down his beard Eyes: Brown</p><p></p><p><strong>Ability Scores</strong>: Str 16, Dex 10, Con 16, Int 10, Wis 15, Cha 6.</p><p></p><p>HD 1d8; HP 11 Init +0 Spd 15ft;</p><p>Armor Class ; 18 Saves: Fort +5 Ref +0 Will +4</p><p>BAB +0; Grapple 0</p><p>Attacks: 4 melee (1d8+3 damage, 19-20 x2 Crit Longsword), </p><p></p><p><strong>Special Qualities:</strong> Darkvision, Can move at 20 ft even when wearing medium or heavy armor, Stone Cutting (+2 racial bonus on search to notice unusual stonework), Intuit Depth, Weapon Familiarity, Stability (+4 bonus on ability checks to resist bull rush and trip checks), +2 racial bonus vs poison, +2 bonus vs spells and spell like effects, +1 Racial bonus for attack rolls vs orcs and goblinoids, +4 dodge bonus to AC vs monsters of the Giant type. +2 racial bonus to appraise checks when related to stone or metal items.</p><p></p><p>Languages spoken: Common, Dwarven </p><p></p><p>Skills and Feats:</p><p></p><p>Concentration 7 (4 Ranks, +3 Ability modifier)</p><p>Heal 4 (2 Ranks, +2 Ability modifier)</p><p>Knowledge: Religion 2 (2 Ranks)</p><p></p><p>Martial Weapon: Longsword (Granted from War Domain)</p><p>Martial Weapon: Dwarven Waraxe (Racial Bonus)</p><p>Martial Weapon: Dwarven Urgrosh (Racial Bonus)</p><p>Weapon Focus: Longsword (Granted from War Domain)</p><p>Tower Shield Proficiency</p><p></p><p>Possessions:</p><p>Longsword (1d8 damage, 19-20 x2 Crit, 4 lbs) 15 gp</p><p>Scale mail (AC 4, 30 lbs) 50 gp</p><p>Tower Shield (AC 4, 45 lbs) 30 gp</p><p> </p><p>Holy Symbol 1 gp</p><p>6 days trail rations (6 lbs) 3 gp</p><p>Travelers outfit</p><p>Backpack (2 lbs) 2 gp</p><p>Waterskin (4 lbs) 1 gp</p><p></p><p>weight: 91 lbs</p><p></p><p>money remaining 23 gold</p><p></p><p>Domains War and Good</p><p></p><p>—— 0-Level Spells (Cantrips) ——</p><p>Detect Magic</p><p>Light</p><p>Resistance</p><p>—— 1st-Level Spells ——</p><p>Shield of Faith</p><p>Bless</p><p>Magic Weapon (Domain Spell)</p><p> </p><p> ------------------------------------------------</p><p></p><p>Thurgosh is your typical dwarven fighter. The only problem is that he is a cleric. Thurgosh has never been one to stay on the backlines just casting heals, he is always on the front lines practicing what he preaches. Thurgosh stands at just over four feet tall and easily weighs somewhat more then 150 pounds. His long black hair has been put into four braids, and his beard is done the same style. Thurgosh’ face has been badly scarred as if he had been burnt in a fire, he is also somewhat more guarded then your average dwarf making friends very rarely. A simple lightning bolt medallion hangs from his neck Strapped to his hip a long sword on his back is a shield that is just as tall as he is.</p><p></p><p>Background</p><p></p><p> Thurgosh’ clan no longer exists, almost fifty years ago to the day Aithinne the red decided that the clan’s caves would make a fine new lair. Needless to say the battle was short and brutal leaving only Thurgosh and Adradox the lone dwarven warrior left alive, but they were both badly wounded. They managed to make their way to their way to a nearby monastery dedicated to Heironeous. There the resident clerics managed to heal both of there wounds. The ordeal left Thurgosh badly scarred and Adradox missing an arm. After recovering they had no where to go so the monks graciously let the two dwarves live with them. Thurgosh grew up learning the ways of Heironeous from the monks and fighting techniques from Adradox. After living there for two human generations Thurgosh decided that it was time for him to see more of the world. So he left the monastery and made his way out into the world. Adradox stayed behind and continued on as the monasteries arms teacher so he bade his student farewell and good luck.</p></blockquote><p></p>
[QUOTE="jpwic, post: 1816771, member: 11113"] Hehehe, my cleric will be able to fill that role as well, I will write up a BG and Desc after the character sheet is looked at by you:) Its getting late and its time for bed:) John [B]Thurgosh Greybeard[/B] [I]Neutral Good Level 1 Dwarven Cleric of Heironeous[/I] Sex: Male Age: 63 Height 4’3” Weight 160 lbs Hair: Black with a streak of grey running down his beard Eyes: Brown [B]Ability Scores[/B]: Str 16, Dex 10, Con 16, Int 10, Wis 15, Cha 6. HD 1d8; HP 11 Init +0 Spd 15ft; Armor Class ; 18 Saves: Fort +5 Ref +0 Will +4 BAB +0; Grapple 0 Attacks: 4 melee (1d8+3 damage, 19-20 x2 Crit Longsword), [B]Special Qualities:[/B] Darkvision, Can move at 20 ft even when wearing medium or heavy armor, Stone Cutting (+2 racial bonus on search to notice unusual stonework), Intuit Depth, Weapon Familiarity, Stability (+4 bonus on ability checks to resist bull rush and trip checks), +2 racial bonus vs poison, +2 bonus vs spells and spell like effects, +1 Racial bonus for attack rolls vs orcs and goblinoids, +4 dodge bonus to AC vs monsters of the Giant type. +2 racial bonus to appraise checks when related to stone or metal items. Languages spoken: Common, Dwarven Skills and Feats: Concentration 7 (4 Ranks, +3 Ability modifier) Heal 4 (2 Ranks, +2 Ability modifier) Knowledge: Religion 2 (2 Ranks) Martial Weapon: Longsword (Granted from War Domain) Martial Weapon: Dwarven Waraxe (Racial Bonus) Martial Weapon: Dwarven Urgrosh (Racial Bonus) Weapon Focus: Longsword (Granted from War Domain) Tower Shield Proficiency Possessions: Longsword (1d8 damage, 19-20 x2 Crit, 4 lbs) 15 gp Scale mail (AC 4, 30 lbs) 50 gp Tower Shield (AC 4, 45 lbs) 30 gp Holy Symbol 1 gp 6 days trail rations (6 lbs) 3 gp Travelers outfit Backpack (2 lbs) 2 gp Waterskin (4 lbs) 1 gp weight: 91 lbs money remaining 23 gold Domains War and Good —— 0-Level Spells (Cantrips) —— Detect Magic Light Resistance —— 1st-Level Spells —— Shield of Faith Bless Magic Weapon (Domain Spell) ------------------------------------------------ Thurgosh is your typical dwarven fighter. The only problem is that he is a cleric. Thurgosh has never been one to stay on the backlines just casting heals, he is always on the front lines practicing what he preaches. Thurgosh stands at just over four feet tall and easily weighs somewhat more then 150 pounds. His long black hair has been put into four braids, and his beard is done the same style. Thurgosh’ face has been badly scarred as if he had been burnt in a fire, he is also somewhat more guarded then your average dwarf making friends very rarely. A simple lightning bolt medallion hangs from his neck Strapped to his hip a long sword on his back is a shield that is just as tall as he is. Background Thurgosh’ clan no longer exists, almost fifty years ago to the day Aithinne the red decided that the clan’s caves would make a fine new lair. Needless to say the battle was short and brutal leaving only Thurgosh and Adradox the lone dwarven warrior left alive, but they were both badly wounded. They managed to make their way to their way to a nearby monastery dedicated to Heironeous. There the resident clerics managed to heal both of there wounds. The ordeal left Thurgosh badly scarred and Adradox missing an arm. After recovering they had no where to go so the monks graciously let the two dwarves live with them. Thurgosh grew up learning the ways of Heironeous from the monks and fighting techniques from Adradox. After living there for two human generations Thurgosh decided that it was time for him to see more of the world. So he left the monastery and made his way out into the world. Adradox stayed behind and continued on as the monasteries arms teacher so he bade his student farewell and good luck. [/QUOTE]
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