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[FULL] 3.5 Adventure Path - Dungeon Magazine
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<blockquote data-quote="Sebastian O" data-source="post: 1817648" data-attributes="member: 25206"><p><strong>Cauldron</strong></p><p></p><p>Since we should be ready to start very soon, I thought I'd go ahead and offer some info about the location of the game...Cauldron, the city in a volcano!</p><p></p><p>Well, it's really built in the bowl of a dormant volcano, but still, it's unique and cool.</p><p></p><p>Here is a link to a generic map of the city (overview), provided by the good people at Paizo Publishing.</p><p></p><p><a href="http://paizo.com/image/dungeon/97/Cauldron72dpi.jpg" target="_blank">Cauldron</a></p><p></p><p>And, some description of Cauldron from the module:</p><p></p><p>"Cauldron forms the hub of the campaign, and has seen many adventures over the years. The town's buildings, tightly packed and built from volcanic rock and wood, line the inner bowl of a nameless, dormant volcano. Cobblestone roads form concentric circles around a small lake of cold water, which fills the volcano's basin. Although the town's sewage seeps into the lake, local clerics routinely purify the water for the citizens in exchange for donations to their temples.</p><p></p><p>A 50-foot wall of black malachite encircles the city, tracing the outer rim of the volcano. Four roads descend the outer walls of the volcano, becoming major thoroughfares that lead to other towns and distant realms. The districts nearer the rim of the city tend to be occupied by upper class families and elite merchants. The closer one gets to the center of town (and the closer to the pungent odors of the central lake), the shoddier the construction and the more dangerous the dark alleys.</p><p></p><p>Most people get around Cauldron on foot, although the town has its share of wagons and carriages, most of them owned by merchants and nobles." </p><p></p><p>All characters will need to conclude their backgrounds with a reason for coming to this unique city. We'll start under the assumption that the PCs have recently arrived (say, within the last 5-7 days).</p></blockquote><p></p>
[QUOTE="Sebastian O, post: 1817648, member: 25206"] [b]Cauldron[/b] Since we should be ready to start very soon, I thought I'd go ahead and offer some info about the location of the game...Cauldron, the city in a volcano! Well, it's really built in the bowl of a dormant volcano, but still, it's unique and cool. Here is a link to a generic map of the city (overview), provided by the good people at Paizo Publishing. [URL=http://paizo.com/image/dungeon/97/Cauldron72dpi.jpg]Cauldron[/URL] And, some description of Cauldron from the module: "Cauldron forms the hub of the campaign, and has seen many adventures over the years. The town's buildings, tightly packed and built from volcanic rock and wood, line the inner bowl of a nameless, dormant volcano. Cobblestone roads form concentric circles around a small lake of cold water, which fills the volcano's basin. Although the town's sewage seeps into the lake, local clerics routinely purify the water for the citizens in exchange for donations to their temples. A 50-foot wall of black malachite encircles the city, tracing the outer rim of the volcano. Four roads descend the outer walls of the volcano, becoming major thoroughfares that lead to other towns and distant realms. The districts nearer the rim of the city tend to be occupied by upper class families and elite merchants. The closer one gets to the center of town (and the closer to the pungent odors of the central lake), the shoddier the construction and the more dangerous the dark alleys. Most people get around Cauldron on foot, although the town has its share of wagons and carriages, most of them owned by merchants and nobles." All characters will need to conclude their backgrounds with a reason for coming to this unique city. We'll start under the assumption that the PCs have recently arrived (say, within the last 5-7 days). [/QUOTE]
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[FULL] 3.5 Adventure Path - Dungeon Magazine
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