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[FULL!] ADVENTURERS Inc. Recruitment drive!
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<blockquote data-quote="Karl Green" data-source="post: 1804933" data-attributes="member: 1467"><p>I am working out his personality and looks, and why he is in the Adventurers Inc. but here is the basic stuff so far...</p><p></p><p>---</p><p></p><p><strong>Devin Greenwalker</strong> </p><p></p><p>RANGER 8th Level</p><p>EXP: 28,000 </p><p>Human Male</p><p>ALN: Chaotic Good</p><p>Hair: Black</p><p>Eyes: Brown</p><p>Height: 5' 8"</p><p>Weight: 171 lbs</p><p>Age: 24</p><p>Deity: ? </p><p></p><p>STR: 14 (+2) </p><p>DEX: 16/18 (+4 ) [bonus attribute at level 4th and 8th; gloves of DEX]</p><p>CON: 14 (+2)</p><p>INT: 12 (+1)</p><p>WIS: 14 (+2)</p><p>CHA: 10</p><p></p><p>Hit Points: 52 (8 [max 1st] +28 [average levels 2-8] + 16 [con bonus])</p><p>Action Points: 9</p><p>Armor Class: 24/20 [base 10 +6 armor +3 shield +4 DEX] flat-footed 19, touch 14 </p><p></p><p><strong>Saving Throw Bonus</strong>:</p><p>Fortitude: +8 [+6 base +2 con]</p><p>Reflexes: +9 [+6 base +3 dex]</p><p>Willpower: +6 [+2 base +2 wis +2 feat]</p><p></p><p>Initiative: +4</p><p>Base Attack Bonus: +8/+3</p><p>Grapple: +10</p><p></p><p><strong>Longsword +1</strong> Attack +11; Full Attack +11/+6 (1d8+3, crit 19-20/x2)</p><p><strong>Heavy Mace, mastercraft Byeshk</strong> Attack +11; Full Attack +11/+6 (1d8+3, crit 20/x2) </p><p><strong>Composite Longbow +2</strong> Attack +15; Full Attack +15/+10, rapid shot +13/+13/+10; manyshot +11/+11/+5/+5 (1d8+4. crit 20/x3) </p><p></p><p><strong>Skills</strong> [32 +8 +8 +8 +8 +8 +8 +8 +8 = 88]:</p><p>Climb +7 (5 ranks +2 str)</p><p>Handle Animals +6 (6 ranks +0 cha)</p><p>Heal +7 (5 ranks +2 wis)</p><p>Hide +20 (11 ranks +4 dex +5 cloak)</p><p>Knowledge +12 [nature] (11 ranks +1 int) </p><p>Listen +13 (11 ranks +2 wis)</p><p>Move Silent +20 (11 ranks +4 dex +5 boots)</p><p>Ride +7 (1 rank +4 dex +2 sy)</p><p>Search +6 (5 ranks +1 int)</p><p>Spot +13 (ranks 11 +2 wis)</p><p>Survival +13 (ranks 11 +2 wis) <em>[+2 when tracking]</em></p><p></p><p><strong>Languages</strong>: </p><p>Common, Goblinish</p><p></p><p><strong>Race</strong>: Human</p><p>additional Feat</p><p>+4 skill points at first level; +1 each additional level</p><p></p><p><strong>Class</strong>: Ranger </p><p>Favored Enemies: 'Magical Beasts' +4 to Bluff, Listen, Sense Motives, Spot, and Surviva. +4 damagel; second enemy Aberrations +2 to Bluff, Listen, Sense Motives, Spot, and Survival. +2 damage</p><p>Track</p><p>Wild Empathy: +8</p><p>Combat Style: Archery - Rapid Shot </p><p>Endurance</p><p>Animal Companion (riding/war horse of some kind)</p><p>Improved Combat Style: Archery - Manyshot</p><p>Woodland Stride</p><p>Swift Track </p><p>Spells: two 1st level, one 2nd level (Generally will be: 1st: Longstride, Pass without a Trace; 2nd: Cat's Grace)</p><p></p><p><strong>Feats</strong> [4]:</p><p>Iron Will </p><p>Pierce Shot</p><p>Point Blank Shot</p><p>Weapon Focus (long bow)</p><p></p><p><strong>Equipment</strong>:</p><p>+2 Chaimain Shirt (4250gp)</p><p>+1 Darkwood Large Wooden Shield (1257gp)</p><p>+2 Composite Longbow [strength +2] (8600gp)</p><p>+1 Longsword (2315gp)</p><p>mastercraft Byeshk Heavy Mace (1812gp) </p><p>10 adamatine arrows (600gp)</p><p>10 silver arrows (gp)</p><p>Ring of Sustenance (2500gp)</p><p>Boots of Elvenkind (2500gp)</p><p>Cloak of Elvenkind (2500gp)</p><p>Gloves of Dexterity +2 (4000gp)</p><p> </p><p>{total spent on magic = 30,334gp}</p></blockquote><p></p>
[QUOTE="Karl Green, post: 1804933, member: 1467"] I am working out his personality and looks, and why he is in the Adventurers Inc. but here is the basic stuff so far... --- [b]Devin Greenwalker[/b] RANGER 8th Level EXP: 28,000 Human Male ALN: Chaotic Good Hair: Black Eyes: Brown Height: 5' 8" Weight: 171 lbs Age: 24 Deity: ? STR: 14 (+2) DEX: 16/18 (+4 ) [bonus attribute at level 4th and 8th; gloves of DEX] CON: 14 (+2) INT: 12 (+1) WIS: 14 (+2) CHA: 10 Hit Points: 52 (8 [max 1st] +28 [average levels 2-8] + 16 [con bonus]) Action Points: 9 Armor Class: 24/20 [base 10 +6 armor +3 shield +4 DEX] flat-footed 19, touch 14 [b]Saving Throw Bonus[/b]: Fortitude: +8 [+6 base +2 con] Reflexes: +9 [+6 base +3 dex] Willpower: +6 [+2 base +2 wis +2 feat] Initiative: +4 Base Attack Bonus: +8/+3 Grapple: +10 [b]Longsword +1[/b] Attack +11; Full Attack +11/+6 (1d8+3, crit 19-20/x2) [b]Heavy Mace, mastercraft Byeshk[/b] Attack +11; Full Attack +11/+6 (1d8+3, crit 20/x2) [b]Composite Longbow +2[/b] Attack +15; Full Attack +15/+10, rapid shot +13/+13/+10; manyshot +11/+11/+5/+5 (1d8+4. crit 20/x3) [b]Skills[/b] [32 +8 +8 +8 +8 +8 +8 +8 +8 = 88]: Climb +7 (5 ranks +2 str) Handle Animals +6 (6 ranks +0 cha) Heal +7 (5 ranks +2 wis) Hide +20 (11 ranks +4 dex +5 cloak) Knowledge +12 [nature] (11 ranks +1 int) Listen +13 (11 ranks +2 wis) Move Silent +20 (11 ranks +4 dex +5 boots) Ride +7 (1 rank +4 dex +2 sy) Search +6 (5 ranks +1 int) Spot +13 (ranks 11 +2 wis) Survival +13 (ranks 11 +2 wis) [I][+2 when tracking][/I] [b]Languages[/b]: Common, Goblinish [b]Race[/b]: Human additional Feat +4 skill points at first level; +1 each additional level [b]Class[/b]: Ranger Favored Enemies: 'Magical Beasts' +4 to Bluff, Listen, Sense Motives, Spot, and Surviva. +4 damagel; second enemy Aberrations +2 to Bluff, Listen, Sense Motives, Spot, and Survival. +2 damage Track Wild Empathy: +8 Combat Style: Archery - Rapid Shot Endurance Animal Companion (riding/war horse of some kind) Improved Combat Style: Archery - Manyshot Woodland Stride Swift Track Spells: two 1st level, one 2nd level (Generally will be: 1st: Longstride, Pass without a Trace; 2nd: Cat's Grace) [b]Feats[/b] [4]: Iron Will Pierce Shot Point Blank Shot Weapon Focus (long bow) [b]Equipment[/b]: +2 Chaimain Shirt (4250gp) +1 Darkwood Large Wooden Shield (1257gp) +2 Composite Longbow [strength +2] (8600gp) +1 Longsword (2315gp) mastercraft Byeshk Heavy Mace (1812gp) 10 adamatine arrows (600gp) 10 silver arrows (gp) Ring of Sustenance (2500gp) Boots of Elvenkind (2500gp) Cloak of Elvenkind (2500gp) Gloves of Dexterity +2 (4000gp) {total spent on magic = 30,334gp} [/QUOTE]
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