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FULL: Agents of D.E.L.V.E. (UA/Dungeon Mag)
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<blockquote data-quote="Rae ArdGaoth" data-source="post: 2000544" data-attributes="member: 21064"><p>So far we have one total level of "magic" in our party, and that's the psychic warrior/monk. So I was thinking I'd like to go sorcerer. However, I also notice our lack of a cleric/healer. And sorcerers can't heal. I'll happily fill that role, possibly even with a paladin. I've always wanted to play a paladin, this might be a good time to try it out. In fact, my board handle is the name I've had reserved for a winged paladin. This idea is growing on me.</p><p></p><p>R'ae Ard'Gaoth (Celestial for "Blazing Wind") His father is a powerful archangel. Raised by his moon elf mother until he committed a murder in questionable self-defense. Disgusted, R'ae exiled himself, to his mother's dismay. He traveled far and wide, feeling guilty, doing good, and atoning for his sin of wrath, until his father came, redeemed him, and trained him in the way of the Holy Knight, the Paladin. Feeling he had enough worldly experience, his father assigned him a quest from their god(dess). R'ae is to accompany a team of odd characters from across the planes on their missions for the enigmatic Nameless Legion. His ultimate goal is to discover the purpose and motive of the Legion, but secondary goals are to spread justice and peace wherever he goes and unite with his team members, in hopes of establishing trans-worlds relations.</p><p></p><p>I have a more detailed background in the works, but this is a summary. It's very flexible, especially the bit regarding the quest and the Legion. Speaking of the Legion, I thought to go to my Dragon magazine archives and what do I find? I find #303 and #305, but #304 is among the missing. As is #311. Weird and ironic.</p><p></p><p>I also have a question: how much are we going to be dealing with the social aspects of the world? Is it a vast majority of dungeoneering or will there be urban intrigues as well?</p></blockquote><p></p>
[QUOTE="Rae ArdGaoth, post: 2000544, member: 21064"] So far we have one total level of "magic" in our party, and that's the psychic warrior/monk. So I was thinking I'd like to go sorcerer. However, I also notice our lack of a cleric/healer. And sorcerers can't heal. I'll happily fill that role, possibly even with a paladin. I've always wanted to play a paladin, this might be a good time to try it out. In fact, my board handle is the name I've had reserved for a winged paladin. This idea is growing on me. R'ae Ard'Gaoth (Celestial for "Blazing Wind") His father is a powerful archangel. Raised by his moon elf mother until he committed a murder in questionable self-defense. Disgusted, R'ae exiled himself, to his mother's dismay. He traveled far and wide, feeling guilty, doing good, and atoning for his sin of wrath, until his father came, redeemed him, and trained him in the way of the Holy Knight, the Paladin. Feeling he had enough worldly experience, his father assigned him a quest from their god(dess). R'ae is to accompany a team of odd characters from across the planes on their missions for the enigmatic Nameless Legion. His ultimate goal is to discover the purpose and motive of the Legion, but secondary goals are to spread justice and peace wherever he goes and unite with his team members, in hopes of establishing trans-worlds relations. I have a more detailed background in the works, but this is a summary. It's very flexible, especially the bit regarding the quest and the Legion. Speaking of the Legion, I thought to go to my Dragon magazine archives and what do I find? I find #303 and #305, but #304 is among the missing. As is #311. Weird and ironic. I also have a question: how much are we going to be dealing with the social aspects of the world? Is it a vast majority of dungeoneering or will there be urban intrigues as well? [/QUOTE]
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