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<blockquote data-quote="Naszir" data-source="post: 4052452" data-attributes="member: 55043"><p>Here is a thought:</p><p></p><p>Since combat is an abstraction why do we consider one d20 roll a single swipe of the sword? One d20 roll can count as various minor slashes, almost hits, and exhausting an opponent by making hiim strain to avoid a hit. </p><p></p><p>So my suggestion:</p><p></p><p>If you roll a hit, any iterative attacks you have automatically count a 1d6 points of damage (plus strength bonus to each one). Yes, similar to sneak attack but slightly better. </p><p></p><p>I realize that this takes away from those who are using heavy damage weapons but I think there needed to be a trade off for the automatic damage that would happen. </p><p></p><p>Either that or maybe you can automatically deal half of the damage dice (rounded up) of the weapon you are using per iterative attack you have. Maybe that is a better compromise. </p><p></p><p>Example: A fighter with a 16 Strength, two attacks and using a longsword makes one attack roll. He hits and rolls:</p><p></p><p>d8 +3 for Strength (represents first attack)</p><p>and automatically gets + 7 (represents second attack: +4 for the longsword, +3 from Str.)</p></blockquote><p></p>
[QUOTE="Naszir, post: 4052452, member: 55043"] Here is a thought: Since combat is an abstraction why do we consider one d20 roll a single swipe of the sword? One d20 roll can count as various minor slashes, almost hits, and exhausting an opponent by making hiim strain to avoid a hit. So my suggestion: If you roll a hit, any iterative attacks you have automatically count a 1d6 points of damage (plus strength bonus to each one). Yes, similar to sneak attack but slightly better. I realize that this takes away from those who are using heavy damage weapons but I think there needed to be a trade off for the automatic damage that would happen. Either that or maybe you can automatically deal half of the damage dice (rounded up) of the weapon you are using per iterative attack you have. Maybe that is a better compromise. Example: A fighter with a 16 Strength, two attacks and using a longsword makes one attack roll. He hits and rolls: d8 +3 for Strength (represents first attack) and automatically gets + 7 (represents second attack: +4 for the longsword, +3 from Str.) [/QUOTE]
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