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<blockquote data-quote="Tyreus" data-source="post: 1954088" data-attributes="member: 16103"><p>I'm interested in playing if you'll have me. Here's what I have so far, let me know if anythings missing or if you have other comments. I plan on entering the Master Thrower prestige class (complete warrior), if that's alright with you.</p><p></p><p></p><p>Background</p><p></p><p>I'm told that I was born in a small halfling community in the Dale lands. When I was just 3 years old a group of goblins and worgs attacked my village. They killed everyone and burned everything. A warband of elves that were tracking the goblins came upon the burning village but were too late to help. They searched for survivers and found only one. One of the hunters, Lavits Swiftblade, was married to Selyna Whitewolf. She was sterile and could not bear any children. I was taken to the elves home in the forest. Lavits and Selyna took me in as thier own. I was a bright child and many task came easy to me. My father decided to show me how to throw daggers, his trademark on the battle field and in the taverns. He was surprised at how easily it came to me. We began practicing all the time, even simulated combat situations. Mother disapproved. She thought me too small to fight and was concerned for my safty. When I came of age, my father presented me with my own set of daggers and a custom fitted suit of armor. He said I was ready to fight in a warband. The other warriors were skeptical. We were tracking orcs when we encounted a small band of goblins. The fight was brief, maybe half a minute, but when it was over I had killed two goblins. My father was pleased and the other warriors were impressed. For several months we hunted down the vile creatures that roamed our lands. My bond with my fellow warriors and my father grew. But soon I grew restless, and I tired of the same day to day task. My father sensed it and said that he knew the day would come. He said that it is common for the shorter lived races to want adventure. He gave me some supplies, a map, and told me to go to the great human city of Waterdeep. He said I will find my adventure there.</p><p></p><p>Appearance</p><p></p><p>Regis is a little tall for a halfling, with black hair and brown eyes. He dresses simply, with studded leather armor, a grey cloak, and a bandelier of daggers being the only thing on his person.</p><p></p><p>Name: Regis</p><p>Alignment: Chaotic Neutral</p><p>Height: 4'2"</p><p>Weight: 46 lbs</p><p>Diety: Lyris</p><p>Class: Swashbuckler 1</p><p>Experience: 0</p><p></p><p>Stats</p><p><a href="http://invisiblecastle.com/find.py?a=show&id=49781" target="_blank">http://invisiblecastle.com/find.py?a=show&id=49781</a></p><p>Str 12 (+ 1 )</p><p>Dex 20 (+ 5 )</p><p>Con 16 (+ 3 )</p><p>Int 16 (+ 3 )</p><p>Wis 15 (+ 2 )</p><p>Cha 8 (- 1 )</p><p></p><p></p><p>Initiative: +5</p><p>Speed: 20 ft</p><p>AC: 19 (+3 armor, +5 dex, +1 size)</p><p>Touch 16, Flat footed 13</p><p>HP: 13</p><p></p><p></p><p>Saves:</p><p>Fortitude + 6 [ + 2 base, + 3 Con, + 1 race]</p><p>Reflex: + 6 [ + 0 base, + 5 Dex, + 1 race]</p><p>Will: + 3 [ + 0 base, + 2 Wis, + 1 race]</p><p></p><p></p><p>Special abilities</p><p>Racial:</p><p>+2 Dexterity, –2 Strength.</p><p>Small: As a Small creature, a halfling gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but she uses smaller weapons than humans use, and her lifting and carrying limits are three-quarters of those of a Medium character.</p><p>Halfling base land speed is 20 feet.</p><p>+2 racial bonus on Climb, Jump, and Move Silently checks.</p><p>+1 racial bonus on all saving throws.</p><p>+2 morale bonus on saving throws against fear: This bonus stacks with the halfling’s +1 bonus on saving throws in general.</p><p>+1 racial bonus on attack rolls with thrown weapons and slings.</p><p>+2 racial bonus on Listen checks.</p><p>Automatic Languages: Common and Halfling. Bonus Languages: Dwarven, Elven, Gnome, Goblin, and Orc.</p><p>Favored Class: Rogue. A multiclass halfling’s rogue class does not count when determining whether she takes an experience point penalty for multiclassing.</p><p></p><p></p><p>Class Features:</p><p>Weapon Finess</p><p></p><p></p><p>Feats:</p><p>Weapon Focus: Dagger</p><p></p><p></p><p>Weapons Attack (+1 base) damage type range</p><p>Daggers, Melee +8, 1d4+1, piercing</p><p>Daggers, Thrown +9, 1d4+1, piercing, 10 ft</p><p></p><p></p><p>Skills</p><p>Skillpoints: 28</p><p></p><p>Balance : + 9 [ 4 Ranks + 5 (Dex)</p><p>Bluff : + 3 [ 4 Ranks - 1 (Cha)</p><p>Climb : + 7 [ 4 Ranks + 1 (Str) + 2 race</p><p>Jump : + 7 [ 4 Ranks + 1 (Str) + 2 race</p><p>Sense Motive : + 6 [ 4 Ranks + 2 (Wis)</p><p>Tumble : + 9 [ 4 Ranks + 5 (Dex)</p><p>Spot : + 2 [ 0 ranks + 2 (Wis)</p><p>Listen : + 4 [ 0 ranks + 2 (Wis) + 2 race</p><p>Sleight of Hand : +7 [ 2(4) ranks + 5 (Dex)</p><p>Ride : +5 [ 0 ranks + 5 (Dex)</p><p></p><p></p><p>Possessions</p><p></p><p>Backpack 2gp, 2 lb on pony</p><p>5 Daggers, 10 gp, 5 lb carried</p><p>Studded Lether, 25 gp, 10 lb worn</p><p>Rations(2), 1 gp, 2 lb, backpack</p><p>Warpony, 100 gp</p><p>Riding saddle, 10 gp</p><p>Bit and bridle, 2 gp</p><p></p><p>Money spent: 150 gp </p><p>Money owned: 0 gp</p><p>Weight carried 15 lb</p><p>Light load 32.25 lb</p><p></p><p></p><p>Peanut, warpony</p><p></p><p>Medium Animal Hit Dice: 2d8+4 (13 hp) </p><p>Initiative: +1 </p><p>Speed: 40 ft</p><p>Armor Class: 13 (+1 Dex, +2 natural)</p><p>touch 11, flat-footed 12</p><p>Base Attack/Grapple: +1/+3 </p><p>Attack: Hoof +3 melee (1d3+2) </p><p>Full Attack: 2 hooves +3 melee (1d3+2) </p><p>Space/Reach: 5 ft./5 ft </p><p>Special Attacks: — </p><p>Special Qualities: Low-light vision, scent </p><p>Saves: Fort +5, Ref +4, Will +0 </p><p>Abilities: Str 15, Dex 13, Con 14, Int 2, Wis 11, Cha 4 </p><p>Skills: Listen +5, Spot +5 </p><p>Feats: Endurance </p><p></p><p>Combat</p><p></p><p>Peanut can fight while carrying a rider, but the rider cannot also attack unless he succeeds on a Ride check.</p><p></p><p>Carrying Capacity: A light load for Peanut is up to 100 pounds; a medium load, 101–200 pounds; and a heavy load, 201–300 pounds. Peanut can drag 1,500 pounds.</p></blockquote><p></p>
[QUOTE="Tyreus, post: 1954088, member: 16103"] I'm interested in playing if you'll have me. Here's what I have so far, let me know if anythings missing or if you have other comments. I plan on entering the Master Thrower prestige class (complete warrior), if that's alright with you. Background I'm told that I was born in a small halfling community in the Dale lands. When I was just 3 years old a group of goblins and worgs attacked my village. They killed everyone and burned everything. A warband of elves that were tracking the goblins came upon the burning village but were too late to help. They searched for survivers and found only one. One of the hunters, Lavits Swiftblade, was married to Selyna Whitewolf. She was sterile and could not bear any children. I was taken to the elves home in the forest. Lavits and Selyna took me in as thier own. I was a bright child and many task came easy to me. My father decided to show me how to throw daggers, his trademark on the battle field and in the taverns. He was surprised at how easily it came to me. We began practicing all the time, even simulated combat situations. Mother disapproved. She thought me too small to fight and was concerned for my safty. When I came of age, my father presented me with my own set of daggers and a custom fitted suit of armor. He said I was ready to fight in a warband. The other warriors were skeptical. We were tracking orcs when we encounted a small band of goblins. The fight was brief, maybe half a minute, but when it was over I had killed two goblins. My father was pleased and the other warriors were impressed. For several months we hunted down the vile creatures that roamed our lands. My bond with my fellow warriors and my father grew. But soon I grew restless, and I tired of the same day to day task. My father sensed it and said that he knew the day would come. He said that it is common for the shorter lived races to want adventure. He gave me some supplies, a map, and told me to go to the great human city of Waterdeep. He said I will find my adventure there. Appearance Regis is a little tall for a halfling, with black hair and brown eyes. He dresses simply, with studded leather armor, a grey cloak, and a bandelier of daggers being the only thing on his person. Name: Regis Alignment: Chaotic Neutral Height: 4'2" Weight: 46 lbs Diety: Lyris Class: Swashbuckler 1 Experience: 0 Stats [url]http://invisiblecastle.com/find.py?a=show&id=49781[/url] Str 12 (+ 1 ) Dex 20 (+ 5 ) Con 16 (+ 3 ) Int 16 (+ 3 ) Wis 15 (+ 2 ) Cha 8 (- 1 ) Initiative: +5 Speed: 20 ft AC: 19 (+3 armor, +5 dex, +1 size) Touch 16, Flat footed 13 HP: 13 Saves: Fortitude + 6 [ + 2 base, + 3 Con, + 1 race] Reflex: + 6 [ + 0 base, + 5 Dex, + 1 race] Will: + 3 [ + 0 base, + 2 Wis, + 1 race] Special abilities Racial: +2 Dexterity, –2 Strength. Small: As a Small creature, a halfling gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but she uses smaller weapons than humans use, and her lifting and carrying limits are three-quarters of those of a Medium character. Halfling base land speed is 20 feet. +2 racial bonus on Climb, Jump, and Move Silently checks. +1 racial bonus on all saving throws. +2 morale bonus on saving throws against fear: This bonus stacks with the halfling’s +1 bonus on saving throws in general. +1 racial bonus on attack rolls with thrown weapons and slings. +2 racial bonus on Listen checks. Automatic Languages: Common and Halfling. Bonus Languages: Dwarven, Elven, Gnome, Goblin, and Orc. Favored Class: Rogue. A multiclass halfling’s rogue class does not count when determining whether she takes an experience point penalty for multiclassing. Class Features: Weapon Finess Feats: Weapon Focus: Dagger Weapons Attack (+1 base) damage type range Daggers, Melee +8, 1d4+1, piercing Daggers, Thrown +9, 1d4+1, piercing, 10 ft Skills Skillpoints: 28 Balance : + 9 [ 4 Ranks + 5 (Dex) Bluff : + 3 [ 4 Ranks - 1 (Cha) Climb : + 7 [ 4 Ranks + 1 (Str) + 2 race Jump : + 7 [ 4 Ranks + 1 (Str) + 2 race Sense Motive : + 6 [ 4 Ranks + 2 (Wis) Tumble : + 9 [ 4 Ranks + 5 (Dex) Spot : + 2 [ 0 ranks + 2 (Wis) Listen : + 4 [ 0 ranks + 2 (Wis) + 2 race Sleight of Hand : +7 [ 2(4) ranks + 5 (Dex) Ride : +5 [ 0 ranks + 5 (Dex) Possessions Backpack 2gp, 2 lb on pony 5 Daggers, 10 gp, 5 lb carried Studded Lether, 25 gp, 10 lb worn Rations(2), 1 gp, 2 lb, backpack Warpony, 100 gp Riding saddle, 10 gp Bit and bridle, 2 gp Money spent: 150 gp Money owned: 0 gp Weight carried 15 lb Light load 32.25 lb Peanut, warpony Medium Animal Hit Dice: 2d8+4 (13 hp) Initiative: +1 Speed: 40 ft Armor Class: 13 (+1 Dex, +2 natural) touch 11, flat-footed 12 Base Attack/Grapple: +1/+3 Attack: Hoof +3 melee (1d3+2) Full Attack: 2 hooves +3 melee (1d3+2) Space/Reach: 5 ft./5 ft Special Attacks: — Special Qualities: Low-light vision, scent Saves: Fort +5, Ref +4, Will +0 Abilities: Str 15, Dex 13, Con 14, Int 2, Wis 11, Cha 4 Skills: Listen +5, Spot +5 Feats: Endurance Combat Peanut can fight while carrying a rider, but the rider cannot also attack unless he succeeds on a Ride check. Carrying Capacity: A light load for Peanut is up to 100 pounds; a medium load, 101–200 pounds; and a heavy load, 201–300 pounds. Peanut can drag 1,500 pounds. [/QUOTE]
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