Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Talking the Talk
[Full] Avatar of Chaos
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tonguez" data-source="post: 1954703" data-attributes="member: 1125"><p><strong>Orbril</strong></p><p><strong>Gnome Druid 1</strong></p><p></p><p><a href="http://www.irony.com/cgi-bin/droll-query" target="_blank">Abilities</a> (Rolled)</p><p>STR 13 1 DEX 15 2 CON 13 1 INT 13 1 WIS 16 3 CHA 11 0</p><p></p><p>Orbril is a short stocky gnome with a ruddy complexion, large nose and thick tangled beard. HHe has a scar running down his left check (rat bite) and his weather hardened face shows a network of fine wrinkles. He is close to middleage (for a gnome) but still has a twinkle of mischief in his eyes.</p><p></p><p>Orbril began as all gnomes living life in the burrow with his family. However his fascination with fire and experiments with the sulphur deposits from the nearby hot springs soon got him into major trouble when thick fumes started to flow through the burrow and things started to explode on a regular basis. He was thus quickly sent to a human friend of his grandfathers for 'training' as an Alchemist. The human Master Gregor was fair and kind but Orbril as homesick and would often sit out in the woods, it was there he started to develop his gnomish talent with animals and where he befriended a wild dog pup which he raised up and learnt to ride. </p><p></p><p>Eventually Gregor released Orbril from his apprenticeship and allowed the gnome and his dog (Geb) to set out into the world. Of course he remains slightly concerned about Orbrils unhealthy obsession with fire and his enjoyment of explosions - "<em>the way Orbrils eyes light up when something burns is disturbingly unnatura</em>l" Master Gregor once report in a report back to Orbrils Grandpa...</p><p></p><p></p><p>HP 9 AC 16 (T 13 F 14)</p><p></p><p>Saves F 1 R 2 W 3</p><p></p><p>speed 20' (15) Init +6 (Improved Initiative)</p><p></p><p>BAb 0 M 1 R 2 Spear 1d8+1 20/x3</p><p></p><p><strong>Feats</strong> Improved Initiative, Nature Sense, Wild Empathy, Animal Companion (Riding Dog named Geb)</p><p></p><p><strong>Skills (Ability/Ranks/Other)</strong></p><p></p><p>Concentration 2 = 1 + 1 + 0, Craft (Alchemy) 3 = 1 + 2 + 0, Diplomacy 3 = 0 + 3 + 0, Handle Animal 3 = 0 + 3 + 0, Knowledge (nature) 4 = 1 + 1 + 2, Listen 9 = 3 + 6 + 0, </p><p>Ride 6 = 2 + 4 + 0, Survival 9 = 3 + 4 + 2 </p><p> </p><p><em>No Ranks</em></p><p>Heal 3 = 3 + 0 + 0, Profession (Alchemist) 3 = 3 + 0 + 0, Spellcraft 1 = 1 + 0 + 0, Swim 1 = 1 + 0 + 0 </p><p></p><p><em>Cross Class (No Ranks) </em> </p><p>Climb 1 = 1 + 0 + 0, Hide 2 = 2 + 0 + 0, Jump¤ str 1 = 1 + 0 + 0, Move Silently¤ dex 2 = 2 + 0 + 0, Spot 3 = 3 + 0 + 0, Tumble 2 = 2 + 0 + 0 </p><p></p><p>Language: Gnome, Goblin, Common</p><p></p><p><strong>Equipment</strong></p><p>Bedroll, Blanket, Caltrops, Fishing net 25 sq. ft, Grappling hook, Hammer, Hide armor, Rope hemp (50 ft.), Sling, Alchemist Fire ( 3 Flasks), Oil (5 flasks), Everburning Torch</p><p></p><p>Spells</p><p></p><p>[CODE]</p><p>Lvl No# DC </p><p>0 3 13</p><p>1 1 +1 14 [/CODE]</p></blockquote><p></p>
[QUOTE="Tonguez, post: 1954703, member: 1125"] [B]Orbril Gnome Druid 1[/B] [URL=http://www.irony.com/cgi-bin/droll-query]Abilities[/URL] (Rolled) STR 13 1 DEX 15 2 CON 13 1 INT 13 1 WIS 16 3 CHA 11 0 Orbril is a short stocky gnome with a ruddy complexion, large nose and thick tangled beard. HHe has a scar running down his left check (rat bite) and his weather hardened face shows a network of fine wrinkles. He is close to middleage (for a gnome) but still has a twinkle of mischief in his eyes. Orbril began as all gnomes living life in the burrow with his family. However his fascination with fire and experiments with the sulphur deposits from the nearby hot springs soon got him into major trouble when thick fumes started to flow through the burrow and things started to explode on a regular basis. He was thus quickly sent to a human friend of his grandfathers for 'training' as an Alchemist. The human Master Gregor was fair and kind but Orbril as homesick and would often sit out in the woods, it was there he started to develop his gnomish talent with animals and where he befriended a wild dog pup which he raised up and learnt to ride. Eventually Gregor released Orbril from his apprenticeship and allowed the gnome and his dog (Geb) to set out into the world. Of course he remains slightly concerned about Orbrils unhealthy obsession with fire and his enjoyment of explosions - "[I]the way Orbrils eyes light up when something burns is disturbingly unnatura[/I]l" Master Gregor once report in a report back to Orbrils Grandpa... HP 9 AC 16 (T 13 F 14) Saves F 1 R 2 W 3 speed 20' (15) Init +6 (Improved Initiative) BAb 0 M 1 R 2 Spear 1d8+1 20/x3 [B]Feats[/B] Improved Initiative, Nature Sense, Wild Empathy, Animal Companion (Riding Dog named Geb) [B]Skills (Ability/Ranks/Other)[/B] Concentration 2 = 1 + 1 + 0, Craft (Alchemy) 3 = 1 + 2 + 0, Diplomacy 3 = 0 + 3 + 0, Handle Animal 3 = 0 + 3 + 0, Knowledge (nature) 4 = 1 + 1 + 2, Listen 9 = 3 + 6 + 0, Ride 6 = 2 + 4 + 0, Survival 9 = 3 + 4 + 2 [I]No Ranks[/I] Heal 3 = 3 + 0 + 0, Profession (Alchemist) 3 = 3 + 0 + 0, Spellcraft 1 = 1 + 0 + 0, Swim 1 = 1 + 0 + 0 [I]Cross Class (No Ranks) [/I] Climb 1 = 1 + 0 + 0, Hide 2 = 2 + 0 + 0, Jump¤ str 1 = 1 + 0 + 0, Move Silently¤ dex 2 = 2 + 0 + 0, Spot 3 = 3 + 0 + 0, Tumble 2 = 2 + 0 + 0 Language: Gnome, Goblin, Common [B]Equipment[/B] Bedroll, Blanket, Caltrops, Fishing net 25 sq. ft, Grappling hook, Hammer, Hide armor, Rope hemp (50 ft.), Sling, Alchemist Fire ( 3 Flasks), Oil (5 flasks), Everburning Torch Spells [CODE] Lvl No# DC 0 3 13 1 1 +1 14 [/CODE] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
[Full] Avatar of Chaos
Top