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Full circle: D&D now being based on video games...
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<blockquote data-quote="Man in the Funny Hat" data-source="post: 3863980" data-attributes="member: 32740"><p>If this is true in any signficant capacity, I would argue that it is only because computer games have a VASTLY shorter, and vastly more dynamic design, development, and playtesting cycle. In the 5-10 years that it takes to see a new design iteration of D&D we see dozens, even hundreds of computer/video games influenced by D&D that have tested and either proven or junked variations to at least those D&D concepts they are capable of manifesting. The one aspect they REALLY want to be able to imitate - deep, spontaneous interactivity - will remain out of their reach far into the forseeable future. That a new version of D&D should actually take advantage of all that "research" on what sort of changes work and why (and then incorporate them) is hardly surprising. It would be surprising if it DIDN'T as that would be myopic.</p></blockquote><p></p>
[QUOTE="Man in the Funny Hat, post: 3863980, member: 32740"] If this is true in any signficant capacity, I would argue that it is only because computer games have a VASTLY shorter, and vastly more dynamic design, development, and playtesting cycle. In the 5-10 years that it takes to see a new design iteration of D&D we see dozens, even hundreds of computer/video games influenced by D&D that have tested and either proven or junked variations to at least those D&D concepts they are capable of manifesting. The one aspect they REALLY want to be able to imitate - deep, spontaneous interactivity - will remain out of their reach far into the forseeable future. That a new version of D&D should actually take advantage of all that "research" on what sort of changes work and why (and then incorporate them) is hardly surprising. It would be surprising if it DIDN'T as that would be myopic. [/QUOTE]
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