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[Full] Dry Spell (adventure)
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<blockquote data-quote="Vigwyn the Unruly" data-source="post: 1659548" data-attributes="member: 20345"><p>Thanks for the timeliness, everybody. You are shaping up to be a great group!</p><p></p><p>OK, here are some individual notes.</p><p></p><p>Krug: I switched the Str and Cha. Your attack bonus with the dagger also falls to +1. I added the prepared spells. (BTW, the mark of air spell is very cool--nice choice!) The cross-class skills cost 2 points per rank, so you are still 4 points over your limit. Let me know where to lose those. I'll allow you to keep up to 20 scrolls in a scroll case, and I added one to your character. I added the trail rations. I went searching for another deity for you because it looked to me like you were a little disappointed with Garl Glittergold. I turned to the gnomish pantheon in the FR Campaign Setting, and who did I see but good old Baervan Wildwanderer!? Sorry I didn't recognize the source before. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> I will put Baervan Wildwanderer as your deity. I put 1000 gp into red garnets for you. So, the only thing left is the skill points issue.</p><p></p><p>Galethorn: I added Improved Sunder. I really like what you've done with this character, and am ready to accept it as is into the game. Nice work! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>Brain: I'm going to change the title once all of the character issues are worked out and we are ready to begin playing. At that point, I'll start a thread in the "Playing the Game" subforum, with a post here announcing and linking to it. Right now, I expect that that will happen Monday or Tuesday (maybe Tuesday night).</p></blockquote><p></p>
[QUOTE="Vigwyn the Unruly, post: 1659548, member: 20345"] Thanks for the timeliness, everybody. You are shaping up to be a great group! OK, here are some individual notes. Krug: I switched the Str and Cha. Your attack bonus with the dagger also falls to +1. I added the prepared spells. (BTW, the mark of air spell is very cool--nice choice!) The cross-class skills cost 2 points per rank, so you are still 4 points over your limit. Let me know where to lose those. I'll allow you to keep up to 20 scrolls in a scroll case, and I added one to your character. I added the trail rations. I went searching for another deity for you because it looked to me like you were a little disappointed with Garl Glittergold. I turned to the gnomish pantheon in the FR Campaign Setting, and who did I see but good old Baervan Wildwanderer!? Sorry I didn't recognize the source before. :confused: I will put Baervan Wildwanderer as your deity. I put 1000 gp into red garnets for you. So, the only thing left is the skill points issue. Galethorn: I added Improved Sunder. I really like what you've done with this character, and am ready to accept it as is into the game. Nice work! :D Brain: I'm going to change the title once all of the character issues are worked out and we are ready to begin playing. At that point, I'll start a thread in the "Playing the Game" subforum, with a post here announcing and linking to it. Right now, I expect that that will happen Monday or Tuesday (maybe Tuesday night). [/QUOTE]
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