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Full feats from Tasha's: are they worth a "full feat slot"?
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<blockquote data-quote="GlassJaw" data-source="post: 8131291" data-attributes="member: 22103"><p>This. A thousand times this.</p><p></p><p>The 5E feat system is broken, or more accurately, a wasted system. There are a ton you can choose from but the vast majority of feats will not only ever be taken, but not even considered. It's an illusion of choice and wasted design.</p><p></p><p>The feat system has multiple flaws: </p><ol> <li data-xf-list-type="ol">They compete with ASIs</li> <li data-xf-list-type="ol">There are too few feat "slots"</li> <li data-xf-list-type="ol">A small number massively outshine the rest</li> </ol><p>Most campaigns go to what, levels 10-12ish, maybe 15? A player most likely will only have 3 ASI/feats, <em>maybe </em>4. I'd be willing to bet at least one is going to be an ASI, and most likely the first. So maybe a player will have 1-2 ASI slots where they will start to consider a feat.</p><p></p><p>But that choice is now <em>SO </em>important because it's every 4 levels and there are so few of them. You don't want to make the "wrong choice". By making each feat chock full of abilities to make them worthwhile but at the same time making them rare, the designers have made the choice so imperative. It's a <em>hard </em>decision for casual players. And those that have a level of system mastery are going to ignore the vast majority of them because they are useless.</p><p></p><p>5E is great but the feat system needs a complete overhaul. It's one system that 4E did better in most cases.</p></blockquote><p></p>
[QUOTE="GlassJaw, post: 8131291, member: 22103"] This. A thousand times this. The 5E feat system is broken, or more accurately, a wasted system. There are a ton you can choose from but the vast majority of feats will not only ever be taken, but not even considered. It's an illusion of choice and wasted design. The feat system has multiple flaws: [LIST=1] [*]They compete with ASIs [*]There are too few feat "slots" [*]A small number massively outshine the rest [/LIST] Most campaigns go to what, levels 10-12ish, maybe 15? A player most likely will only have 3 ASI/feats, [I]maybe [/I]4. I'd be willing to bet at least one is going to be an ASI, and most likely the first. So maybe a player will have 1-2 ASI slots where they will start to consider a feat. But that choice is now [I]SO [/I]important because it's every 4 levels and there are so few of them. You don't want to make the "wrong choice". By making each feat chock full of abilities to make them worthwhile but at the same time making them rare, the designers have made the choice so imperative. It's a [I]hard [/I]decision for casual players. And those that have a level of system mastery are going to ignore the vast majority of them because they are useless. 5E is great but the feat system needs a complete overhaul. It's one system that 4E did better in most cases. [/QUOTE]
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Full feats from Tasha's: are they worth a "full feat slot"?
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