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[FULL] [FF] Saints and Lucavi
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<blockquote data-quote="GnomeWorks" data-source="post: 1145406" data-attributes="member: 162"><p>Heh... actually, I'm in the middle of reworking things...</p><p></p><p>If we still want to go with the game how it is, that's fine... but I was thinking about the Tethysian races, and the nature of FFT, and I thought that, perhaps, it would be best to get rid of them. I also reworked the class structure for humans, giving them tons more options... I also wrote up a new class, similar to Worker 8 but for humans, to help represent growing technology.</p><p></p><p>So... if we still want to go on with this, do we want to retain the Tethysian races? Or not? IMO, the flavor would be better if we ditched them, but... I think it could work either way, possibly.</p><p></p><p>Also, Sollir, I can get into the chatroom again, at night. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> So if you need to talk, chances are I'll be on at some point tonight or tomorrow night...</p></blockquote><p></p>
[QUOTE="GnomeWorks, post: 1145406, member: 162"] Heh... actually, I'm in the middle of reworking things... If we still want to go with the game how it is, that's fine... but I was thinking about the Tethysian races, and the nature of FFT, and I thought that, perhaps, it would be best to get rid of them. I also reworked the class structure for humans, giving them tons more options... I also wrote up a new class, similar to Worker 8 but for humans, to help represent growing technology. So... if we still want to go on with this, do we want to retain the Tethysian races? Or not? IMO, the flavor would be better if we ditched them, but... I think it could work either way, possibly. Also, Sollir, I can get into the chatroom again, at night. :) So if you need to talk, chances are I'll be on at some point tonight or tomorrow night... [/QUOTE]
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[FULL] [FF] Saints and Lucavi
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