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<blockquote data-quote="Sadrik" data-source="post: 5067570" data-attributes="member: 14506"><p>Well, lets back this up a bit. How do monsters work? They don't get multiple attacks except by having multiple natural attacks. So characters should work that way too. I don't like exceptions like if you have a class you get multiple attacks it makes leveling up monsters with classes funky anyway.</p><p></p><p>Clearly a fighter making one attack a round and dealing 1d8 + 1d6 + 8 at 12th level is pretty unacceptable (+3 flaming sword with a 20 STR). The damage is also highly dependent upon the gear the fighter has.</p><p></p><p>The optimal change would be one that is very easy to plug into the 3.5 system and ultimately does not create an exception to monsters and how they play out. Two weapon fighting feat works just like:</p><p></p><p><strong>Multiattack </strong>[General]</p><p>Prerequisite</p><p>Three or more natural attacks.</p><p>Benefit</p><p>The creature’s secondary attacks with natural weapons take only a -2 penalty.</p><p>Normal</p><p>Without this feat, the creature’s secondary attacks with natural weapons take a -5 penalty. </p><p></p><p>I would replace two weapon fighting with this feat. It is simple and does not have extra modifiers. Fight with two weapons -5 with the feat -2, period. Tack on the improved version and you have no need for other feats.</p><p></p><p><strong>Improved Multiattack</strong> [General]</p><p>Prerequisite</p><p>Three or more natural weapons, Multiattack</p><p>Benefit</p><p>The creature’s secondary attacks with natural weapons have no penalty. They still add only one-half the creature’s Strength bonus, if any, to damage dealt.</p><p>Normal</p><p>Without this feat, the creature’s secondary natural attacks have a -5 penalty (or a -2 penalty if it has the Multiattack feat). </p><p></p><p>Now as far as fighting with one weapon and attacking with it multiple times I think that flurry of blows does an excellent job of that. Why not simply make that a feat with a BAB requirement of +6? Of course the monk gets this as a bonus feat. Then add in improved flurry that removes the -2 or gives -4 for three attacks not sure which one mathematically and game time sink is better. Either way though you can roll all three of your d20s at once and determine if they hit without having to recalculate your boni on each successive roll.</p><p></p><p>On the flip side the feats could be available for monsters too so watch out for killer dragons with improved multiattack and improved flurry!</p><p></p><p>Additionally it might make the most sense to give a few extra feats so that these don't feel like a feat tax. I do think making them feats is better than straight up class features because then monsters don't have to be exceptions. So perhaps feats every odd level instead of every third level (+3 feats over the 20 level course).</p></blockquote><p></p>
[QUOTE="Sadrik, post: 5067570, member: 14506"] Well, lets back this up a bit. How do monsters work? They don't get multiple attacks except by having multiple natural attacks. So characters should work that way too. I don't like exceptions like if you have a class you get multiple attacks it makes leveling up monsters with classes funky anyway. Clearly a fighter making one attack a round and dealing 1d8 + 1d6 + 8 at 12th level is pretty unacceptable (+3 flaming sword with a 20 STR). The damage is also highly dependent upon the gear the fighter has. The optimal change would be one that is very easy to plug into the 3.5 system and ultimately does not create an exception to monsters and how they play out. Two weapon fighting feat works just like: [B]Multiattack [/B][General] Prerequisite Three or more natural attacks. Benefit The creature’s secondary attacks with natural weapons take only a -2 penalty. Normal Without this feat, the creature’s secondary attacks with natural weapons take a -5 penalty. I would replace two weapon fighting with this feat. It is simple and does not have extra modifiers. Fight with two weapons -5 with the feat -2, period. Tack on the improved version and you have no need for other feats. [B]Improved Multiattack[/B] [General] Prerequisite Three or more natural weapons, Multiattack Benefit The creature’s secondary attacks with natural weapons have no penalty. They still add only one-half the creature’s Strength bonus, if any, to damage dealt. Normal Without this feat, the creature’s secondary natural attacks have a -5 penalty (or a -2 penalty if it has the Multiattack feat). Now as far as fighting with one weapon and attacking with it multiple times I think that flurry of blows does an excellent job of that. Why not simply make that a feat with a BAB requirement of +6? Of course the monk gets this as a bonus feat. Then add in improved flurry that removes the -2 or gives -4 for three attacks not sure which one mathematically and game time sink is better. Either way though you can roll all three of your d20s at once and determine if they hit without having to recalculate your boni on each successive roll. On the flip side the feats could be available for monsters too so watch out for killer dragons with improved multiattack and improved flurry! Additionally it might make the most sense to give a few extra feats so that these don't feel like a feat tax. I do think making them feats is better than straight up class features because then monsters don't have to be exceptions. So perhaps feats every odd level instead of every third level (+3 feats over the 20 level course). [/QUOTE]
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