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<blockquote data-quote="Sadrik" data-source="post: 5071159" data-attributes="member: 14506"><p>I am really kind of digging the idea of multi-attack and flurry.</p><p></p><p>Multi-attack works slightly different with monsters. With monsters you have -0 to hit with your primary attack and -5 to hit with your secondary attacks. With the multi-attack feat you lower the penalty of the secondary attacks to -2.</p><p></p><p>To make this feat universal for characters and monsters. Add a clause that says that says monsters with a primary attacks suffer -0 for those attacks. Or better yet you could say that fighting with 2 weapons the attacks are considered secondary attacks.</p><p></p><p>1st level fighter with long and short sword, multi-attack and 18 STR</p><p>-2 to hit</p><p>1d8 + 4</p><p>1d6 + 2</p><p></p><p>1st level fighter with greatsword, weapon focus and 18 STR</p><p>+1 to hit</p><p>2d6+6</p><p></p><p>At 6th long and short sword, multi-attack, flurry and 18 STR</p><p>-4 to hit</p><p>1d8 + 4</p><p>1d8 + 4</p><p>1d6 + 2</p><p></p><p>At 6th greatsword, weapon focus, flurry and 18 STR</p><p>-1 to hit</p><p>2d6+6</p><p>2d6+6</p><p></p><p>Okay, I see what you mean. It sucks to spend a feat and then be worse that the 2 handed weapon fighter. Hmm, how do we get similar results from utilizing flurry and multi-attack.</p><p></p><p>Perhaps full strength on the secondary attacks or Flurry feat flurrys both hands for 4 attacks. What about dual long swords and other 1-handed weapons could they be options? then you would be doing 2d8 damage rather than 1d8+1d6. </p><p></p><p>However, what can you do to make more attacks be effective? Shield as your off hand weapon is very powerful, double weapons add 1.5 STR to both weapon ends, also getting multiple sneak attacks in is also very powerful. Could it simply be a suboptimal strategy with the caveat that it is powerful with certain builds? Is that acceptable?</p><p></p><p>Regardless I think it is weak and needs a boost. </p><p></p><p></p><p>Btw, here is what the greater flurry would do (straight from monk):</p><p></p><p>Note that the Greater Flurry would have a +11 BAB requirement.</p></blockquote><p></p>
[QUOTE="Sadrik, post: 5071159, member: 14506"] I am really kind of digging the idea of multi-attack and flurry. Multi-attack works slightly different with monsters. With monsters you have -0 to hit with your primary attack and -5 to hit with your secondary attacks. With the multi-attack feat you lower the penalty of the secondary attacks to -2. To make this feat universal for characters and monsters. Add a clause that says that says monsters with a primary attacks suffer -0 for those attacks. Or better yet you could say that fighting with 2 weapons the attacks are considered secondary attacks. 1st level fighter with long and short sword, multi-attack and 18 STR -2 to hit 1d8 + 4 1d6 + 2 1st level fighter with greatsword, weapon focus and 18 STR +1 to hit 2d6+6 At 6th long and short sword, multi-attack, flurry and 18 STR -4 to hit 1d8 + 4 1d8 + 4 1d6 + 2 At 6th greatsword, weapon focus, flurry and 18 STR -1 to hit 2d6+6 2d6+6 Okay, I see what you mean. It sucks to spend a feat and then be worse that the 2 handed weapon fighter. Hmm, how do we get similar results from utilizing flurry and multi-attack. Perhaps full strength on the secondary attacks or Flurry feat flurrys both hands for 4 attacks. What about dual long swords and other 1-handed weapons could they be options? then you would be doing 2d8 damage rather than 1d8+1d6. However, what can you do to make more attacks be effective? Shield as your off hand weapon is very powerful, double weapons add 1.5 STR to both weapon ends, also getting multiple sneak attacks in is also very powerful. Could it simply be a suboptimal strategy with the caveat that it is powerful with certain builds? Is that acceptable? Regardless I think it is weak and needs a boost. Btw, here is what the greater flurry would do (straight from monk): Note that the Greater Flurry would have a +11 BAB requirement. [/QUOTE]
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