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Fully psionic fantasy campaigns?
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<blockquote data-quote="SteelDraco" data-source="post: 3184073" data-attributes="member: 359"><p>I'm playing in such a campaign right now. We're all githzerai, working on retaking the Gith homeworld from the wilderness and whatever threats we encounter along the way to 'civilization'.</p><p></p><p>The DM went a little crazy with UA rules options for the game - we're all gestalt characters, with full githzerai abilities (so we're +2 ECL). There are only three races - high githzerai (the default from the XPH), h'ranmar githzerai (beast-blooded, with some animal traits and a more physical bent), and duk'kar (mentally-focused, bred by the illithid for their tasty brains). I'm guessing some of the XPH races will show up as the game progresses, though - there have been hints of other sentient life around.</p><p></p><p>The group is comprised of...</p><ul> <li data-xf-list-type="ul">H'ranmar Fighter/Ranger // Psychic Warrior, the party tank</li> <li data-xf-list-type="ul">H'ranmar Fighter // Adept, very much a cleric, with both warrior and healer abilities. The DM modified a couple of the Ardent mantles so that she's more capable in the healer's role, though I'm not sure exactly what he did to them.</li> <li data-xf-list-type="ul">High Githzerai Fighter // Soulknife, the other tank. He didn't want to learn psionic powers, so he's playing a soulknife.</li> <li data-xf-list-type="ul">High Githzerai Monk // Psion (Telepath), mostly focusing on her martial arts stuff.</li> <li data-xf-list-type="ul">Duk'kar Githzerai Psion (Kineticist) // Monk, not really using his monk abilities at all; he's the group's blaster.</li> <li data-xf-list-type="ul">Duk'kar Githzerai Scout // Psychic Warrior, a skirmishing combatant with a focus on ancient archaeology. Which makes her, though it hadn't occurred to me before, an albino version of Lara Croft.</li> </ul><p></p><p>We did tend to divide ourselves into traditional party roles - tank, healer, blaster, etc. Nobody's great at the rogue stuff, though the monks and scout are all decent at sneaking, nobody is any good at traps or investigation. No people person, either - the highest Charisma in the party is, I think, a 12, with no ranks in social skills.</p><p></p><p>Judging our abilities is kinda hard, since we're all gestalt with an ECL, which we haven't dealt with much before. We're pretty tough, though - we managed to beat an illithid and several supporting monsters (some grimlocks, two voidmind ogres, and a pair of dominated gith monks) when we had four class levels each. 'course, one of us died doing it, but I was still impressed.</p></blockquote><p></p>
[QUOTE="SteelDraco, post: 3184073, member: 359"] I'm playing in such a campaign right now. We're all githzerai, working on retaking the Gith homeworld from the wilderness and whatever threats we encounter along the way to 'civilization'. The DM went a little crazy with UA rules options for the game - we're all gestalt characters, with full githzerai abilities (so we're +2 ECL). There are only three races - high githzerai (the default from the XPH), h'ranmar githzerai (beast-blooded, with some animal traits and a more physical bent), and duk'kar (mentally-focused, bred by the illithid for their tasty brains). I'm guessing some of the XPH races will show up as the game progresses, though - there have been hints of other sentient life around. The group is comprised of... [list] [*]H'ranmar Fighter/Ranger // Psychic Warrior, the party tank [*]H'ranmar Fighter // Adept, very much a cleric, with both warrior and healer abilities. The DM modified a couple of the Ardent mantles so that she's more capable in the healer's role, though I'm not sure exactly what he did to them. [*]High Githzerai Fighter // Soulknife, the other tank. He didn't want to learn psionic powers, so he's playing a soulknife. [*]High Githzerai Monk // Psion (Telepath), mostly focusing on her martial arts stuff. [*]Duk'kar Githzerai Psion (Kineticist) // Monk, not really using his monk abilities at all; he's the group's blaster. [*]Duk'kar Githzerai Scout // Psychic Warrior, a skirmishing combatant with a focus on ancient archaeology. Which makes her, though it hadn't occurred to me before, an albino version of Lara Croft. [/list] We did tend to divide ourselves into traditional party roles - tank, healer, blaster, etc. Nobody's great at the rogue stuff, though the monks and scout are all decent at sneaking, nobody is any good at traps or investigation. No people person, either - the highest Charisma in the party is, I think, a 12, with no ranks in social skills. Judging our abilities is kinda hard, since we're all gestalt with an ECL, which we haven't dealt with much before. We're pretty tough, though - we managed to beat an illithid and several supporting monsters (some grimlocks, two voidmind ogres, and a pair of dominated gith monks) when we had four class levels each. 'course, one of us died doing it, but I was still impressed. [/QUOTE]
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