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Fumble House Rule
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<blockquote data-quote="Drawmack" data-source="post: 891717" data-attributes="member: 4981"><p>I think my rules do a fairly good job of simulation while keeping it simple. </p><p></p><p>Since it's just another attack roll you use all the number already floating in your head which is nice.</p><p></p><p>It's easier to stumble against someone wearing plate then leather, but it should be. You sword will not bounce off of leather no matter what angle you hit it at, but if the arc is wrong coming at plate mail it'll bounce of and vibrate slowing immediate reactions and causeing the loss of all further full attack action attacks that round.</p><p></p><p>I think it makes sense that way.</p></blockquote><p></p>
[QUOTE="Drawmack, post: 891717, member: 4981"] I think my rules do a fairly good job of simulation while keeping it simple. Since it's just another attack roll you use all the number already floating in your head which is nice. It's easier to stumble against someone wearing plate then leather, but it should be. You sword will not bounce off of leather no matter what angle you hit it at, but if the arc is wrong coming at plate mail it'll bounce of and vibrate slowing immediate reactions and causeing the loss of all further full attack action attacks that round. I think it makes sense that way. [/QUOTE]
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