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Fumble House Rule
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<blockquote data-quote="totoro" data-source="post: 893460" data-attributes="member: 11939"><p><strong>simple fumble rule</strong></p><p></p><p>We use a simple fumble rule. If you make a negative attack roll, you fumble. If you roll a '1' you have to reroll and subtract 20 from your attack roll. If you roll another '1' then you reroll and subtract 40, etc. The lower negative your attack roll, the worse your fumble.</p><p></p><p>We also use the optional rule from the epic level book where a '20' allows you to reroll your attack and add 20 (so that you always have a chance to hit).</p><p></p><p>P.S. I don't have a problem with the increased likelihood of a fumble for characters with multiple attacks because they can choose to only make their best attacks. Nobody is forcing a 6th level fighter to make an attack at +1 (as good as a 1st level fighter, ignoring feat mods, etc.)</p></blockquote><p></p>
[QUOTE="totoro, post: 893460, member: 11939"] [b]simple fumble rule[/b] We use a simple fumble rule. If you make a negative attack roll, you fumble. If you roll a '1' you have to reroll and subtract 20 from your attack roll. If you roll another '1' then you reroll and subtract 40, etc. The lower negative your attack roll, the worse your fumble. We also use the optional rule from the epic level book where a '20' allows you to reroll your attack and add 20 (so that you always have a chance to hit). P.S. I don't have a problem with the increased likelihood of a fumble for characters with multiple attacks because they can choose to only make their best attacks. Nobody is forcing a 6th level fighter to make an attack at +1 (as good as a 1st level fighter, ignoring feat mods, etc.) [/QUOTE]
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