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Fun, fun, fun... 'till the DM takes the T-Bird away
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<blockquote data-quote="JonnyP71" data-source="post: 7119650" data-attributes="member: 6788862"><p>Whose fun matters most?</p><p></p><p>To put it quite frankly - if you <em>have</em> to give a specific answer to this, it is the DM's. It can be a long, laborious and often thankless task running a game, and unless the DM is getting some enjoyment from it then <em>everyone's</em> fun suffers.</p><p></p><p>From my own point of view, I don't enjoy overly strategic games, I don't enjoy gaming with players who are only about the numbers, I don't enjoy playing on grids, I like classic fantasy, with classic races, I don't enjoy sci-fi, I don't like Eberron, and I don't want to use the monster races in VGTM.</p><p></p><p>So I won't. Because I would not be as invested in the game, and the eventual result would be somewhat underwhelming.</p><p></p><p>If the players want any of those things they need to find another DM. If my fun is not your fun then don't play in my game.</p><p></p><p>On a group level though, it is the fun of the majority that is key to success. It's all about finding the right group, the right blend of people, and the right DM. If there is one player who wants something totally different then they should go elsewhere to find it, if that would spoil the fun of the majority.</p></blockquote><p></p>
[QUOTE="JonnyP71, post: 7119650, member: 6788862"] Whose fun matters most? To put it quite frankly - if you [I]have[/I] to give a specific answer to this, it is the DM's. It can be a long, laborious and often thankless task running a game, and unless the DM is getting some enjoyment from it then [I]everyone's[/I] fun suffers. From my own point of view, I don't enjoy overly strategic games, I don't enjoy gaming with players who are only about the numbers, I don't enjoy playing on grids, I like classic fantasy, with classic races, I don't enjoy sci-fi, I don't like Eberron, and I don't want to use the monster races in VGTM. So I won't. Because I would not be as invested in the game, and the eventual result would be somewhat underwhelming. If the players want any of those things they need to find another DM. If my fun is not your fun then don't play in my game. On a group level though, it is the fun of the majority that is key to success. It's all about finding the right group, the right blend of people, and the right DM. If there is one player who wants something totally different then they should go elsewhere to find it, if that would spoil the fun of the majority. [/QUOTE]
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