Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
[Fun]Really Broken Combos
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Blue" data-source="post: 8212213" data-attributes="member: 20564"><p>I don't agree with your findings.</p><p></p><p>First, if you're not pumping STR or DEX, you're not coming on-line for melee until you get Artificer 3. But you're not getting Extra attack until Bladesinger 6. So this combo really doesn't even start until 9th level when most campaigns are well into their final Act.</p><p></p><p>Second, it's three levels behind on spells known and a level behind on spell slots.</p><p></p><p>Third, this would have a lower AC and not better Concentration that a straight Bladesinger by a good chunk. By 9th level if you don't have magic armor, you have the slots for mage armor. AC of 13 (mage armor) + DEX + INT (bladesong) will be greater than 16 (halfplate+1) + 2 (max dex). Concentration we're looking at the Artificer having +PROF, which starts lagging behind and not until 13th or 17th exceed the Bladesinging +INT to Concentration.</p><p></p><p>Fourth, with the lower AC the Artificer is more likely to need Blur than the Bladesinger. (Though really, I ran a pre-Tasha's Bladesinger 1-13 through Avernus, and never bothered to even learn Blur - my AC plus Shield when needed was enough to keep me virtually untouched going through every encounter in that book. So likely neither needs it.)</p><p></p><p>Now, the Artificer does do more damage once their melee combo comes on at 9th, but before that the bladesinger has been melee capable a level earlier and have Extra Attack w/ Cantrip 3 levels earlier.</p></blockquote><p></p>
[QUOTE="Blue, post: 8212213, member: 20564"] I don't agree with your findings. First, if you're not pumping STR or DEX, you're not coming on-line for melee until you get Artificer 3. But you're not getting Extra attack until Bladesinger 6. So this combo really doesn't even start until 9th level when most campaigns are well into their final Act. Second, it's three levels behind on spells known and a level behind on spell slots. Third, this would have a lower AC and not better Concentration that a straight Bladesinger by a good chunk. By 9th level if you don't have magic armor, you have the slots for mage armor. AC of 13 (mage armor) + DEX + INT (bladesong) will be greater than 16 (halfplate+1) + 2 (max dex). Concentration we're looking at the Artificer having +PROF, which starts lagging behind and not until 13th or 17th exceed the Bladesinging +INT to Concentration. Fourth, with the lower AC the Artificer is more likely to need Blur than the Bladesinger. (Though really, I ran a pre-Tasha's Bladesinger 1-13 through Avernus, and never bothered to even learn Blur - my AC plus Shield when needed was enough to keep me virtually untouched going through every encounter in that book. So likely neither needs it.) Now, the Artificer does do more damage once their melee combo comes on at 9th, but before that the bladesinger has been melee capable a level earlier and have Extra Attack w/ Cantrip 3 levels earlier. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
[Fun]Really Broken Combos
Top