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<blockquote data-quote="auburn2" data-source="post: 8212253" data-attributes="member: 6855259"><p>Like I said I have not played it yet and some of what you say might be right. Here is some comentary though:</p><p></p><p>1. Good point on level 1-2, however after 3rd level this character will consistently be doing more damage than a straight bladesinger even one with 2 attacks. To start with the combo is using better weapons and getting higher bonuses on hit/dmg. A bladesinger is weilding a Rapier (4.5dmg) and MAD needing to split dex and int, this character is wielding a greatsword +1 (8 dmg) and can pump intelligence for dmg. Second she can gets a bonus action attack with the steel defender for 1d8+prof. So an artificer using steel defender + cantrip (BB/GFB) will do more damage than a bladesinger using attack + cantrip. This makes her way ahead from levels 3-5, and still ahead from 6-8 without any feats. Finally with GWM this combo can boost damage a lot after 7th level.</p><p></p><p>2. She is actually way ahead on spells known. Because Artificer chooses spells like a cleric or paladin a 3rd levels artificer "knows" about 20 1st level wizard spells, plus another 10 or so spells that are not on the wizard list. In spells prepared, with an 18 int she is 4 ahead of a straight wizard and with an 16 intelligence she is 3 ahead of a wizard, those numbers include heroism and shield that are "always prepared" battlesmith spells .... which is another benifit, with this combo you do not even have to learn or prepare shield as a wizard spell. She is 2 levels behind on spell slots though, you are correct about that.</p><p></p><p>3. If the bladesinger had a 16Dex/16in and studded leather this character would have 2 better AC out of bladesong and 1 worse in bladesong. With mage armor it would be 1 better out of bladesong and 2 worse in bladesong. This assumes no carried shield, although that is a safe assumption with this build.</p><p></p><p>4. The artificer mutliclass gets disadvantage from her steel defenders defelct attack reaction. This is what really makes it for me. This character does not need blur to cause disadvantage (to the first attack). IMO this is going to beat the slight AC advantage and the boost to con saves of a bladesinger in bladesong, and it is there all the time, not just during bladesong.</p><p></p><p>Don't get me wrong bladesingers are awesome and in my experience the most powerful character I have played, but I think this offers a lot of options.</p></blockquote><p></p>
[QUOTE="auburn2, post: 8212253, member: 6855259"] Like I said I have not played it yet and some of what you say might be right. Here is some comentary though: 1. Good point on level 1-2, however after 3rd level this character will consistently be doing more damage than a straight bladesinger even one with 2 attacks. To start with the combo is using better weapons and getting higher bonuses on hit/dmg. A bladesinger is weilding a Rapier (4.5dmg) and MAD needing to split dex and int, this character is wielding a greatsword +1 (8 dmg) and can pump intelligence for dmg. Second she can gets a bonus action attack with the steel defender for 1d8+prof. So an artificer using steel defender + cantrip (BB/GFB) will do more damage than a bladesinger using attack + cantrip. This makes her way ahead from levels 3-5, and still ahead from 6-8 without any feats. Finally with GWM this combo can boost damage a lot after 7th level. 2. She is actually way ahead on spells known. Because Artificer chooses spells like a cleric or paladin a 3rd levels artificer "knows" about 20 1st level wizard spells, plus another 10 or so spells that are not on the wizard list. In spells prepared, with an 18 int she is 4 ahead of a straight wizard and with an 16 intelligence she is 3 ahead of a wizard, those numbers include heroism and shield that are "always prepared" battlesmith spells .... which is another benifit, with this combo you do not even have to learn or prepare shield as a wizard spell. She is 2 levels behind on spell slots though, you are correct about that. 3. If the bladesinger had a 16Dex/16in and studded leather this character would have 2 better AC out of bladesong and 1 worse in bladesong. With mage armor it would be 1 better out of bladesong and 2 worse in bladesong. This assumes no carried shield, although that is a safe assumption with this build. 4. The artificer mutliclass gets disadvantage from her steel defenders defelct attack reaction. This is what really makes it for me. This character does not need blur to cause disadvantage (to the first attack). IMO this is going to beat the slight AC advantage and the boost to con saves of a bladesinger in bladesong, and it is there all the time, not just during bladesong. Don't get me wrong bladesingers are awesome and in my experience the most powerful character I have played, but I think this offers a lot of options. [/QUOTE]
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