Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Fun to die in 4e?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="an_idol_mind" data-source="post: 3739741" data-attributes="member: 43749"><p>In a video game, death is no big deal because your guy respawns within 10 seconds. The big problem with death in D&D is that unless it's a total party kill, the player whose character dies is going to be out of the game and bored for a while. Older editions of the game, particularly basic D&D, got around this by making it very easy to whip up a new character. Your PC dies, you spend 15 minutes out of game to make a new character, then you get written in as a newcomer. Character creation is much longer in 3rd edition, which means a player who loses a PC might not be back until next session -- especially if the group is mid- to high-level, because then you go and buy a ton of gear rather than just taking a starting package. If 4th edition can reduce the time needed to whip up a PC, then death will no longer be as big of a deal, because the guy who loses his character isn't going to have to spend an hour or more putting a new one together.</p></blockquote><p></p>
[QUOTE="an_idol_mind, post: 3739741, member: 43749"] In a video game, death is no big deal because your guy respawns within 10 seconds. The big problem with death in D&D is that unless it's a total party kill, the player whose character dies is going to be out of the game and bored for a while. Older editions of the game, particularly basic D&D, got around this by making it very easy to whip up a new character. Your PC dies, you spend 15 minutes out of game to make a new character, then you get written in as a newcomer. Character creation is much longer in 3rd edition, which means a player who loses a PC might not be back until next session -- especially if the group is mid- to high-level, because then you go and buy a ton of gear rather than just taking a starting package. If 4th edition can reduce the time needed to whip up a PC, then death will no longer be as big of a deal, because the guy who loses his character isn't going to have to spend an hour or more putting a new one together. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Fun to die in 4e?
Top