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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Fun to die in 4e?
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<blockquote data-quote="Irda Ranger" data-source="post: 3740261" data-attributes="member: 1003"><p>It sounds to me like 4e is making sure that people <em>don't</em> die of an unlucky roll - you're a Hero at 1st level.  It sounds to me then that you only die of several unlucky rolls in a row (rare), or player stupidity (common).</p><p></p><p>Keep in mind though, that this does not mean "all encounters should be level appropriate", but rather that PC's make smart judgments about which encounters to engage in, and keep their avenues of retreat open.</p><p></p><p></p><p>This is the key phrase of the post - and yes, I agree.  DM's and players want "CR inappropriate" encounters because they want the satisfaction of having attempted something hard, and won or lost on the merits.</p><p></p><p>If WotC makes it possible (and safe) to fight goblins at a 4:1 ratio, expect 8:1 ratios by the second adventure.</p><p></p><p></p><p>Let no PC be a cold and timid soul.</p></blockquote><p></p>
[QUOTE="Irda Ranger, post: 3740261, member: 1003"] It sounds to me like 4e is making sure that people [I]don't[/I] die of an unlucky roll - you're a Hero at 1st level. It sounds to me then that you only die of several unlucky rolls in a row (rare), or player stupidity (common). Keep in mind though, that this does not mean "all encounters should be level appropriate", but rather that PC's make smart judgments about which encounters to engage in, and keep their avenues of retreat open. This is the key phrase of the post - and yes, I agree. DM's and players want "CR inappropriate" encounters because they want the satisfaction of having attempted something hard, and won or lost on the merits. If WotC makes it possible (and safe) to fight goblins at a 4:1 ratio, expect 8:1 ratios by the second adventure. Let no PC be a cold and timid soul. [/QUOTE]
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Fun to die in 4e?
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