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Fun to die in 4e?
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<blockquote data-quote="ptolemy18" data-source="post: 3746312" data-attributes="member: 24970"><p>I've heard of that kind of game before, and I can't say I'm interested. I don't play video games without the threat of randomly dying -- I don't play board games or sports without the threat of losing the game -- why would I want to play a RPG without the threat of dying because I made a mistake or I rolled bad? Without risk, there's no fun. (And of course, there are risks that don't involve character death, but...)</p><p></p><p>The best D&D games, IMHO, are ones that have both a lot of roleplay AND a real "tough but fair" sense of balanced-but-dangerous tactical combat.</p><p></p><p>But then again, I *like* making new characters... usually after a few months playing a given character I'll start to think eagerly of the new characters I could make up. That's my Character Actor short-attention-span side speaking, I guess. Call me a role-playing masochist if you will... of course I'd RATHER survive and I don't like making one new character after another if my character dies in some way which I consider incredibly lame and cheap. But I have a pretty high tolerance for death in RPGs. 'Cause IT'S FUN!! </p><p></p><p>(within reason, that is... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> )</p><p></p><p>Jason</p></blockquote><p></p>
[QUOTE="ptolemy18, post: 3746312, member: 24970"] I've heard of that kind of game before, and I can't say I'm interested. I don't play video games without the threat of randomly dying -- I don't play board games or sports without the threat of losing the game -- why would I want to play a RPG without the threat of dying because I made a mistake or I rolled bad? Without risk, there's no fun. (And of course, there are risks that don't involve character death, but...) The best D&D games, IMHO, are ones that have both a lot of roleplay AND a real "tough but fair" sense of balanced-but-dangerous tactical combat. But then again, I *like* making new characters... usually after a few months playing a given character I'll start to think eagerly of the new characters I could make up. That's my Character Actor short-attention-span side speaking, I guess. Call me a role-playing masochist if you will... of course I'd RATHER survive and I don't like making one new character after another if my character dies in some way which I consider incredibly lame and cheap. But I have a pretty high tolerance for death in RPGs. 'Cause IT'S FUN!! (within reason, that is... ;) ) Jason [/QUOTE]
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