BookTenTiger
He / Him
A discussion in another thread made me start brainstorming fun (and not stereotypical) ways to design "warlike" people in RPG settings. Orcs and Klingons may have been novel in their time, but the trope of an entire species sharing the quality of "warlike" is, at this point, a tired one.
So let's come up with some new ideas!
What would be fun ways to design a warlike people for an RPG setting?
Of course you could have a warlike culture, like the Dothraki in Game of Thrones. But what if instead of being a culture of conquerors, they were self-proclaimed liberators, freeing common folk from the yolk of service? A horde of anarcho-barbarians converting serfs to their cause could be a lot of fun.
Or on the opposite end of the spectrum, what if it's a culture so embedded in the bureaucracy of war that no one actually has any idea of why they are fighting. They just know that the paperwork says to go here and fight these people. Some kind of invisible machine is pulling the strings of war, with a purpose unknown.
If we do want to explore a "warlike people," could they be the product of some kind of parasite that feeds off of battle? Maybe there's a species that has a symbiotic relationship with a kind of ooze that lives in its bloodstream and feeds off of adrenaline. This species seeks out challenging battles in order to feed their inner oozes, and are rewarded with unmatched strength.
What are some other fun ways to design warlike people in an RPG setting?
NOTE: This is not a thread to debate the history of orcs. If you are choosing to participate, I ask that you please do so in a spirit of creativity and fun.
So let's come up with some new ideas!
What would be fun ways to design a warlike people for an RPG setting?
Of course you could have a warlike culture, like the Dothraki in Game of Thrones. But what if instead of being a culture of conquerors, they were self-proclaimed liberators, freeing common folk from the yolk of service? A horde of anarcho-barbarians converting serfs to their cause could be a lot of fun.
Or on the opposite end of the spectrum, what if it's a culture so embedded in the bureaucracy of war that no one actually has any idea of why they are fighting. They just know that the paperwork says to go here and fight these people. Some kind of invisible machine is pulling the strings of war, with a purpose unknown.
If we do want to explore a "warlike people," could they be the product of some kind of parasite that feeds off of battle? Maybe there's a species that has a symbiotic relationship with a kind of ooze that lives in its bloodstream and feeds off of adrenaline. This species seeks out challenging battles in order to feed their inner oozes, and are rewarded with unmatched strength.
What are some other fun ways to design warlike people in an RPG setting?
NOTE: This is not a thread to debate the history of orcs. If you are choosing to participate, I ask that you please do so in a spirit of creativity and fun.