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Fun with forced movement?
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<blockquote data-quote="Unwise" data-source="post: 6006734" data-attributes="member: 98008"><p>When I said forced movement was underwhelming in isolation, I just meant in terms of power. The point being, you need a good place to move people to. In an open field, it is of limited use. Often though it is certainly a very fun and tactical tool to have.</p><p></p><p>As a GM I really hate it when players do not have any forced movement tools. I make up a fun encounter with lots of hazards and they go completely unutilised. In a recent game, one player did a good job of pulling the enemy right up against a portal that would banish him to the elemental chaos. What should have been a climactic tactical victory was foiled by the other PCs not having a single push or slide to take advantage of the situation.</p></blockquote><p></p>
[QUOTE="Unwise, post: 6006734, member: 98008"] When I said forced movement was underwhelming in isolation, I just meant in terms of power. The point being, you need a good place to move people to. In an open field, it is of limited use. Often though it is certainly a very fun and tactical tool to have. As a GM I really hate it when players do not have any forced movement tools. I make up a fun encounter with lots of hazards and they go completely unutilised. In a recent game, one player did a good job of pulling the enemy right up against a portal that would banish him to the elemental chaos. What should have been a climactic tactical victory was foiled by the other PCs not having a single push or slide to take advantage of the situation. [/QUOTE]
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Fun with forced movement?
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