Immak Antunel
First Post
I must admit, that acronym amuses me.
For those of you who have Tome of Battle: Book of Nine Swords, I was wondering about the balance of Spells vs Maneuvers of equivalent level. Specifically, I would like to know what people think about substituting maneuvers for a monster's spell-like abilities.
It seems like an easy way to customize and vary monsters for a Tome of Battle campaign, but I have yet to playtest the idea fully. So far, the only encounter has been with a posse of tieflings who'd had their darkness 1/day replaced with the Emerald Razor strike, still 1/day. The player characters were surprised, but not particularly inconvenienced, by the maneuvers.
I wonder, though, about the effects changing, say, a stone giant elder's transmute mud to rock for Elder Mountain Hammer. The spell is handy, no doubt, especially for an elder leading a group of lesser giants, but 6d6 extra damage plus ignoring DR and hardness is brutal, even once per day.
Final question: should monsters have a way of recovering expended maneuvers? If so, what would work best? So far, I've been thinking no recovery at all (after all, they aren't PCs), but I'm open to suggestions...
For those of you who have Tome of Battle: Book of Nine Swords, I was wondering about the balance of Spells vs Maneuvers of equivalent level. Specifically, I would like to know what people think about substituting maneuvers for a monster's spell-like abilities.
It seems like an easy way to customize and vary monsters for a Tome of Battle campaign, but I have yet to playtest the idea fully. So far, the only encounter has been with a posse of tieflings who'd had their darkness 1/day replaced with the Emerald Razor strike, still 1/day. The player characters were surprised, but not particularly inconvenienced, by the maneuvers.
I wonder, though, about the effects changing, say, a stone giant elder's transmute mud to rock for Elder Mountain Hammer. The spell is handy, no doubt, especially for an elder leading a group of lesser giants, but 6d6 extra damage plus ignoring DR and hardness is brutal, even once per day.
Final question: should monsters have a way of recovering expended maneuvers? If so, what would work best? So far, I've been thinking no recovery at all (after all, they aren't PCs), but I'm open to suggestions...