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General Tabletop Discussion
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Fundamental Problem Of Old Settings
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<blockquote data-quote="Paul Farquhar" data-source="post: 7901028" data-attributes="member: 6906155"><p>The thing is, it feels wrong to a writer to take stuff someone else has already created and republish it with a new edition stamped on the cover. It's called plagiarism.</p><p></p><p>But I think WotC also realise that they aren't going to sell many copies of a nostalgia-setting by blowing up the setting. GoS goes for maximum nostalgia by resetting the clock back to the original Gygax version of Greyhawk, and ignoring all of the "lets blow the setting up" that happened later.</p><p></p><p>Really, the sensible way to do a campaign setting is to have a fixed "Year Zero" for official products, anything that happens later is up to the DM and players.</p><p></p><p>Any novels and tie-in media should be set in the setting's past, so that they help explain how things got to "Year Zero".</p></blockquote><p></p>
[QUOTE="Paul Farquhar, post: 7901028, member: 6906155"] The thing is, it feels wrong to a writer to take stuff someone else has already created and republish it with a new edition stamped on the cover. It's called plagiarism. But I think WotC also realise that they aren't going to sell many copies of a nostalgia-setting by blowing up the setting. GoS goes for maximum nostalgia by resetting the clock back to the original Gygax version of Greyhawk, and ignoring all of the "lets blow the setting up" that happened later. Really, the sensible way to do a campaign setting is to have a fixed "Year Zero" for official products, anything that happens later is up to the DM and players. Any novels and tie-in media should be set in the setting's past, so that they help explain how things got to "Year Zero". [/QUOTE]
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Fundamental Problem Of Old Settings
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