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Funniest DM/player faux pas
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<blockquote data-quote="Wik" data-source="post: 3322430" data-attributes="member: 40177"><p>Ah, yes. Screwups. Gotta love 'em.</p><p></p><p>I personally love the first episode of STAP. There's a street on the city of Sasserine that is home to some bad guys. It has a fairly mean-sounding name, but that's it. Later on in the adventure, the PCs are supposed to go there.</p><p></p><p>However...</p><p></p><p>After the first encounter, I gave the PCs the map of sasserine, and they decided to explore a bit. One player quickly says: "Hey! I want to go to X alley!" </p><p></p><p>I had to RP an encounter with the villains (only the players didn't know they were villains). Not really a faux pas, but funny.</p><p></p><p>****</p><p></p><p>One of my favourites also isn't a "blunder", but rather bad luck. I really wanted to play Omega World d20. I nagged at my best friend, my brother... everyone... in the hope of getting a game going. Everyone seemed fine with it, except my best friend.</p><p></p><p>"I can roll up a character with lobster claws?"</p><p>"Yes."</p><p>"Then no, I'm not playing. That's stupid."</p><p></p><p>It took me MONTHS to convince him to play in this game. I wound up using guilt to get him to play - I had bought him this kinda cool christmas present, and he had got me zilch, so I quickly said "hey, you could play Omega World". </p><p></p><p>"Okay... but if I get lobster claws, I'm not going to play."</p><p>"Yeah, don't worry about it. There's a 1% chance of you getting lobster claws."</p><p>"Fine." *rolls dice*</p><p>"Looks like your mutation is... lobster claws."</p><p>"Dammit."</p><p></p><p>Ever since, whenever a player has to make a roll where he needs a certain number to avoid failure, people around the table make their hands into lobster claws and go "click click click!". Lots of fun.</p></blockquote><p></p>
[QUOTE="Wik, post: 3322430, member: 40177"] Ah, yes. Screwups. Gotta love 'em. I personally love the first episode of STAP. There's a street on the city of Sasserine that is home to some bad guys. It has a fairly mean-sounding name, but that's it. Later on in the adventure, the PCs are supposed to go there. However... After the first encounter, I gave the PCs the map of sasserine, and they decided to explore a bit. One player quickly says: "Hey! I want to go to X alley!" I had to RP an encounter with the villains (only the players didn't know they were villains). Not really a faux pas, but funny. **** One of my favourites also isn't a "blunder", but rather bad luck. I really wanted to play Omega World d20. I nagged at my best friend, my brother... everyone... in the hope of getting a game going. Everyone seemed fine with it, except my best friend. "I can roll up a character with lobster claws?" "Yes." "Then no, I'm not playing. That's stupid." It took me MONTHS to convince him to play in this game. I wound up using guilt to get him to play - I had bought him this kinda cool christmas present, and he had got me zilch, so I quickly said "hey, you could play Omega World". "Okay... but if I get lobster claws, I'm not going to play." "Yeah, don't worry about it. There's a 1% chance of you getting lobster claws." "Fine." *rolls dice* "Looks like your mutation is... lobster claws." "Dammit." Ever since, whenever a player has to make a roll where he needs a certain number to avoid failure, people around the table make their hands into lobster claws and go "click click click!". Lots of fun. [/QUOTE]
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