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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Future archetypes with pets
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<blockquote data-quote="WarDriveWorley" data-source="post: 8805835" data-attributes="member: 6704190"><p>Honestly I can see a niche for each class to have a pet of some variety or another. Some examples I can think of:</p><p></p><ul> <li data-xf-list-type="ul">Adept - A subclass that comes with a trained beast that helps with the adept's maneuvers.</li> <li data-xf-list-type="ul">Artificer - A subclass that treats beasts almost like imbue-able magic items. They raise beasts that are enhanced by magic from the artificer, giving them abilities that may not be normal.</li> <li data-xf-list-type="ul">Bard - Maybe a beast that acts as a conduit for the bard's art. Think of trained animal performers.</li> <li data-xf-list-type="ul">Berserker - The berserker's companion shares some of their master's furious critical abilities.</li> <li data-xf-list-type="ul">Cleric - Imagine a hermit cleric that has close ties to nature and gets a companion as a result.</li> <li data-xf-list-type="ul">Druid - I mean this is kind of a no-brainer. Druids and animal companions go together like apples and cheese.</li> <li data-xf-list-type="ul">Fighter - A punchy companion of Doooommm!! Honestly I can see a fighter's companion being better at wearing armor and tougher so it acts almost like a tank.</li> <li data-xf-list-type="ul">Herald - An order of Heralds that ride to battle on the back of their companions.</li> <li data-xf-list-type="ul">Marshal - Similar to the Herald, this branch of Marshals ride into battle on their companions and get unique ways to inspire because they're mounted.</li> <li data-xf-list-type="ul">Rogue - Some rogues train animals to assist them in their thievery or scouting and tend to rely on smaller, stealthier animals.</li> <li data-xf-list-type="ul">Sorcerer - The companion of a sorcerer may be imbued with the elements that the sorcerer manifests. Poison Bears, Inferno Ferrets, Blizzard Lions, oh my. </li> <li data-xf-list-type="ul">Warlock - A Warlock could choose a patron (maybe something like the wild hunt) that gives them a beast companion in place of a familiar.</li> <li data-xf-list-type="ul">Wizard - For a wizard, I can imagine a wizard training a animal companion to act as a focus and conduit for their spells. Is that a battle trained panther? Yes! Did it just cast fireball? Also yes.</li> </ul><p></p><p></p><p>This will be much harder. I think making sure the beastmaster has access to the higher CR option is good. Another option is to not allow other archetypes to give commands as a bonus action or limit what can be given as a bonus action.</p></blockquote><p></p>
[QUOTE="WarDriveWorley, post: 8805835, member: 6704190"] Honestly I can see a niche for each class to have a pet of some variety or another. Some examples I can think of: [LIST] [*]Adept - A subclass that comes with a trained beast that helps with the adept's maneuvers. [*]Artificer - A subclass that treats beasts almost like imbue-able magic items. They raise beasts that are enhanced by magic from the artificer, giving them abilities that may not be normal. [*]Bard - Maybe a beast that acts as a conduit for the bard's art. Think of trained animal performers. [*]Berserker - The berserker's companion shares some of their master's furious critical abilities. [*]Cleric - Imagine a hermit cleric that has close ties to nature and gets a companion as a result. [*]Druid - I mean this is kind of a no-brainer. Druids and animal companions go together like apples and cheese. [*]Fighter - A punchy companion of Doooommm!! Honestly I can see a fighter's companion being better at wearing armor and tougher so it acts almost like a tank. [*]Herald - An order of Heralds that ride to battle on the back of their companions. [*]Marshal - Similar to the Herald, this branch of Marshals ride into battle on their companions and get unique ways to inspire because they're mounted. [*]Rogue - Some rogues train animals to assist them in their thievery or scouting and tend to rely on smaller, stealthier animals. [*]Sorcerer - The companion of a sorcerer may be imbued with the elements that the sorcerer manifests. Poison Bears, Inferno Ferrets, Blizzard Lions, oh my. [*]Warlock - A Warlock could choose a patron (maybe something like the wild hunt) that gives them a beast companion in place of a familiar. [*]Wizard - For a wizard, I can imagine a wizard training a animal companion to act as a focus and conduit for their spells. Is that a battle trained panther? Yes! Did it just cast fireball? Also yes. [/LIST] This will be much harder. I think making sure the beastmaster has access to the higher CR option is good. Another option is to not allow other archetypes to give commands as a bonus action or limit what can be given as a bonus action. [/QUOTE]
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