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Future of D&D Encounters Program with Chris Tulach!
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<blockquote data-quote="darjr" data-source="post: 9878146" data-attributes="member: 52905"><p>New content. Tied closer to books and releases. About a month of content for each season. DNDBeyond, PDF, and physical content to be available. </p><p>Premium experience in stores to help with sales in stores.</p><p>Built for stores but can be run by anyone and anywhere.</p><p>Some experiences might be only at stores or events.</p><p>They want everyone to have access to the play content.</p><p>Might cost but supposed to be inexpensive, stores get ddb access codes, physical, and codes for PDFs.</p><p>Printed is for DMs to keep.</p><p>They talked closely to stores to figure out the details of the program and what is important to stores.</p><p>Stores will need to be in the WPN.</p><p>There was a presentation at GAMA.</p><p>These link into the seasons.</p><p>Pre season may be focused on events at conventions etc.</p><p>There is another organizad play program in dev.</p><p>There might be gap fillers for between seasons.</p><p>D&D Encounters is for new releases.</p><p>Other programs will fill other roles.</p><p>WPN stores will be incentivized to run these, a path to achieve the highest level of support via D&D, originally only available via Magic. Tiers of benefits.</p><p>Kits have physical things in it. Focused around play. Play kits will be free. Limited at first so if your a store get orders in ASAP. There will be digital kits for stores that miss out. Contains printed event items, a map, player and dm rewards, which will be fine times to season. Instructions and other play aids. </p><p></p><p>Other programs.</p><p>Adventurers League stays mostly like it is now, community created content and selected conventions. Legacy 5th edition program, uses all the content from 2014 forward. AL is broken into separate worlds. </p><p></p><p>Other Programs will be 5.5 forward (yes he said 5.5). Programs will coexist.</p><p></p><p>Legends of Greyhawk: tail end of the beta period. Baldman Games, Game Conclave, and West Coast Gamers are the content creators and organizers. Rules of the program and strategies are from WotC.</p><p>It’s 5.5 forward. Focused on Greyhawk. </p><p>Soon coming to D&D Beyond.</p><p></p><p>These programs are separate campaigns.</p><p></p><p>Encounters will be the seasonal content.</p><p></p><p>When new release come out new AL rules will allow access.</p><p></p><p>Legends of Greyhawk will be more themed to the seasons and curated. More so for the later seasons forward.</p></blockquote><p></p>
[QUOTE="darjr, post: 9878146, member: 52905"] New content. Tied closer to books and releases. About a month of content for each season. DNDBeyond, PDF, and physical content to be available. Premium experience in stores to help with sales in stores. Built for stores but can be run by anyone and anywhere. Some experiences might be only at stores or events. They want everyone to have access to the play content. Might cost but supposed to be inexpensive, stores get ddb access codes, physical, and codes for PDFs. Printed is for DMs to keep. They talked closely to stores to figure out the details of the program and what is important to stores. Stores will need to be in the WPN. There was a presentation at GAMA. These link into the seasons. Pre season may be focused on events at conventions etc. There is another organizad play program in dev. There might be gap fillers for between seasons. D&D Encounters is for new releases. Other programs will fill other roles. WPN stores will be incentivized to run these, a path to achieve the highest level of support via D&D, originally only available via Magic. Tiers of benefits. Kits have physical things in it. Focused around play. Play kits will be free. Limited at first so if your a store get orders in ASAP. There will be digital kits for stores that miss out. Contains printed event items, a map, player and dm rewards, which will be fine times to season. Instructions and other play aids. Other programs. Adventurers League stays mostly like it is now, community created content and selected conventions. Legacy 5th edition program, uses all the content from 2014 forward. AL is broken into separate worlds. Other Programs will be 5.5 forward (yes he said 5.5). Programs will coexist. Legends of Greyhawk: tail end of the beta period. Baldman Games, Game Conclave, and West Coast Gamers are the content creators and organizers. Rules of the program and strategies are from WotC. It’s 5.5 forward. Focused on Greyhawk. Soon coming to D&D Beyond. These programs are separate campaigns. Encounters will be the seasonal content. When new release come out new AL rules will allow access. Legends of Greyhawk will be more themed to the seasons and curated. More so for the later seasons forward. [/QUOTE]
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